- From: Chris Harrelson via GitHub <sysbot+gh@w3.org>
- Date: Wed, 24 Jul 2019 17:26:08 +0000
- To: public-css-archive@w3.org
> One note is that I _think_ (although being sure requires executing the entire [`ResizeObserver` spec](https://drafts.csswg.org/resize-observer-1/) in my head) calling `ResizeObserver.observe()` on the canvas element in question on every `requestAnimationFrame` should lead to a reliable `ResizeObserver` notification every cycle, whether the canvas has resized or not. That might be a path forward for @jdashg's use case. Just to repeat what I said in the call also: that would indeed work and be fine, as long as you could observe the device-pixel border box of the canvas. Implementation for the developer would be: ``` function observerCallback(entry, observer) { let devicePixelBorderBoxRect = entry[0].devicePixelBorderBox; render(devicePixelBorderBoxRect); // WebGL rendering observer.unobserve(myCanvas); observer.observe(myCanvas, {box: 'device-pixel-border-box'}); } var observer = new ResizeObserver(observerCallback); observer.observe(myCanvas, {box: 'device-pixel-border-box'}); ``` @jdashg would this meet your needs? -- GitHub Notification of comment by chrishtr Please view or discuss this issue at https://github.com/w3c/csswg-drafts/issues/3554#issuecomment-514724746 using your GitHub account
Received on Wednesday, 24 July 2019 17:26:09 UTC