- From: Brian Birtles via GitHub <sysbot+gh@w3.org>
- Date: Thu, 12 Apr 2018 07:22:59 +0000
- To: public-css-archive@w3.org
Thank you for filing this issue. `reverse()` is defined to update the playback rate of an `Animation`. It is unrelated to the playback direction of an effect. So, to answer your question, `reverse()` should not change `effect.timing.direction`. You can determine if an animation is being played backwards by looking at `Animation.playbackRate`. I'm closing this issue for now but please let me know if this does not satisfy your concern. -- GitHub Notification of comment by birtles Please view or discuss this issue at https://github.com/w3c/csswg-drafts/issues/2543#issuecomment-380704603 using your GitHub account
Received on Thursday, 12 April 2018 07:23:07 UTC