- From: Olivier Thereaux <notifications@github.com>
- Date: Wed, 11 Sep 2013 07:30:06 -0700
- To: WebAudio/web-audio-api <web-audio-api@noreply.github.com>
Received on Wednesday, 11 September 2013 14:31:26 UTC
> [Original comment](https://www.w3.org/Bugs/Public/show_bug.cgi?id=17415#55) by Grant Galitz on W3C Bugzilla. Fri, 27 Jul 2012 03:04:44 GMT (In reply to [comment #55](#issuecomment-24244629)) > What frequency do you need to run the code at? With setInterval you should be > able to get 4ms. I use a ms setInterval as the base driver. The rate of the setInterval is not the problem. The problem lies with the fact that setinterval was designed, rightfully so, to skip a call if there was a buildup of delays. Audio gen by this method should never be conducted without audio clok heurisitics as a result of this. Proper audio gen should always check to see the respective buffering levels, as a system can skip a setInterval callback due to unexpected latency. Also some browsers, like google chrome, have A LOT of jitter in their setInterval and skip an unnecessarily large amout of setInterval calls. If I disabled audio clock input, we would be hearing a lot of crackles and pops across the board in every browser if we simply just timed by setInterval. --- Reply to this email directly or view it on GitHub: https://github.com/WebAudio/web-audio-api/issues/113#issuecomment-24244634
Received on Wednesday, 11 September 2013 14:31:26 UTC