- From: Olivier Thereaux <notifications@github.com>
- Date: Wed, 11 Sep 2013 07:29:45 -0700
- To: WebAudio/web-audio-api <web-audio-api@noreply.github.com>
Received on Wednesday, 11 September 2013 14:34:57 UTC
> [Original comment](https://www.w3.org/Bugs/Public/show_bug.cgi?id=17415#12) by Olli Pettay on W3C Bugzilla. Wed, 13 Jun 2012 18:14:29 GMT (In reply to [comment #12](#issuecomment-24244364)) > I agree it should, but I don't think it will. What should an emulator/VM > developer do? Render off main-thread as well? Probably > MSP API would have been a perfect > fit for that use case, given it's ability to process video as well... Analyzing > the byte code of those existing games and other programs and isolating the > audio code to another thread doesn't sound very feasible. That is a limitation in the WebAudio API which should be fixed. --- Reply to this email directly or view it on GitHub: https://github.com/WebAudio/web-audio-api/issues/113#issuecomment-24244372
Received on Wednesday, 11 September 2013 14:34:57 UTC