- From: Olivier Thereaux <notifications@github.com>
- Date: Wed, 11 Sep 2013 07:30:22 -0700
- To: WebAudio/web-audio-api <web-audio-api@noreply.github.com>
Received on Wednesday, 11 September 2013 14:36:14 UTC
> [Original comment](https://www.w3.org/Bugs/Public/show_bug.cgi?id=17415#89) by Robert O'Callahan (Mozilla) on W3C Bugzilla. Tue, 31 Jul 2012 09:05:12 GMT Having the audio thread never make blocking calls is good, but it leaves open the spec/API question of how a node should behave when one of its inputs can't produce data in a timely manner. It is possible to have the node pause while the input catches up, and it's possible to fill the input with silence as necessary. I think there are valid use-cases for both, especially when you throw media element and MediaStreams into the mix. Either way, it needs to be spelled out in the spec. --- Reply to this email directly or view it on GitHub: https://github.com/WebAudio/web-audio-api/issues/113#issuecomment-24244801
Received on Wednesday, 11 September 2013 14:36:14 UTC