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[Bug 22723] OfflineAudioContext and ScriptProcessorNodes

From: <bugzilla@jessica.w3.org>
Date: Fri, 19 Jul 2013 03:29:27 +0000
To: public-audio@w3.org
Message-ID: <bug-22723-5429-0r31vzKsHH@http.www.w3.org/Bugs/Public/>

--- Comment #5 from Srikumar Subramanian (Kumar) <srikumarks@gmail.com> ---
I accidentally hit "save changes" before I got a chance to read what I'd typed.
Apologies for the duplication. Here it is, edited -

I agree with Ehsan here. The only reason it is convenient to have a buffer size
specifiable for a script processor node is to tweak it to avoid audio
glitching, since (as Ehsan pointed out) we can always code up any delays we
require for an application in the onaudioprocess callback. This is not useful
for offline processing.

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Received on Friday, 19 July 2013 03:29:28 UTC

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