- From: <bugzilla@jessica.w3.org>
- Date: Fri, 19 Jul 2013 03:29:27 +0000
- To: public-audio@w3.org
https://www.w3.org/Bugs/Public/show_bug.cgi?id=22723 --- Comment #5 from Srikumar Subramanian (Kumar) <srikumarks@gmail.com> --- I accidentally hit "save changes" before I got a chance to read what I'd typed. Apologies for the duplication. Here it is, edited - -- I agree with Ehsan here. The only reason it is convenient to have a buffer size specifiable for a script processor node is to tweak it to avoid audio glitching, since (as Ehsan pointed out) we can always code up any delays we require for an application in the onaudioprocess callback. This is not useful for offline processing. -- -- You are receiving this mail because: You are the QA Contact for the bug.
Received on Friday, 19 July 2013 03:29:28 UTC