Re: stability of AudioBufferSourceNode.playbackState, and activeSourceCount

Indeed, automatically firing "finished" on a GainNode doesn't make sense,
because if even all other JS references have been dropped the event handler
could always "resurrect" the node by retrieving the node via event.target
and adding a new input to it, and then the node isn't finished.

A separate "quiescent" event woiuld make some sense, but would have to be
carefully defined.

Rob
-- 
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Received on Wednesday, 20 March 2013 23:18:49 UTC