Re: How to play back synthesized 22kHz audio in a glitch-free manner?

On Tue, Jun 18, 2013 at 10:33 AM, Kevin Gadd <kevin.gadd@gmail.com> wrote:

> Isn't that already true in the presence of sources like <audio> or
> <video>, or WebRTC streams, where pausing can occur?
>

No, all Web Audio time values refer to a timeline where paused streams have
been padded with silence.

I actually agree that at some point we should provide pausing as a Web
Audio feature and allow node timelines to diverge. I just don't think this
feature justifies that.

Furthermore, isn't this true for AudioBufferSourceNode once playbackRate is
> applied?
>

I guess that's true for some of the AudioBufferSourceNode attributes. But
that's a very limited case.

Rob
-- 
Jtehsauts tshaei dS,o n" Wohfy Mdaon yhoaus eanuttehrotraiitny eovni le
atrhtohu gthot sf oirng iyvoeu rs ihnesa.r"t sS?o Whhei csha iids teoa
stiheer :p atroa lsyazye,d 'mYaonu,r "sGients uapr,e tfaokreg iyvoeunr, 'm
aotr atnod sgaoy ,h o'mGee.t" uTph eann dt hwea lmka'n? gBoutt uIp waanndt
wyeonut thoo mken.o w

Received on Monday, 17 June 2013 23:23:37 UTC