- From: Russell McClellan <russell@motu.com>
- Date: Thu, 4 Apr 2013 17:22:10 -0400
- To: robert@ocallahan.org
- Cc: Joseph Berkovitz <joe@noteflight.com>, "public-audio@w3.org WG" <public-audio@w3.org>
Are script processors allowed to change the audio graph during rendering? If so, this would also solve the problem (although only to within one buffer of accuracy). -Russell On Apr 4, 2013, at 5:04 PM, "Robert O'Callahan" <robert@ocallahan.org> wrote: > We could address this pretty easily by adding a method to pause the OfflineAudioContext when its currentTime reaches a certain value, and another method to resume it. > > Rob > -- > q“qIqfq qyqoquq qlqoqvqeq qtqhqoqsqeq qwqhqoq qlqoqvqeq qyqoquq,q qwqhqaqtq qcqrqeqdqiqtq qiqsq qtqhqaqtq qtqoq qyqoquq?q qEqvqeqnq qsqiqnqnqeqrqsq qlqoqvqeq qtqhqoqsqeq qwqhqoq qlqoqvqeq qtqhqeqmq.q qAqnqdq qiqfq qyqoquq qdqoq qgqoqoqdq qtqoq qtqhqoqsqeq qwqhqoq qaqrqeq qgqoqoqdq qtqoq qyqoquq,q qwqhqaqtq qcqrqeqdqiqtq qiqsq qtqhqaqtq qtqoq qyqoquq?q qEqvqeqnq qsqiqnqnqeqrqsq qdqoq qtqhqaqtq.q"
Received on Thursday, 4 April 2013 21:22:41 UTC