- From: <bugzilla@jessica.w3.org>
- Date: Tue, 04 Dec 2012 10:26:01 +0000
- To: public-audio@w3.org
https://www.w3.org/Bugs/Public/show_bug.cgi?id=17411 Marcus Geelnard (Opera) <mage@opera.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |REOPENED Resolution|FIXED |--- --- Comment #4 from Marcus Geelnard (Opera) <mage@opera.com> --- (In reply to comment #3) > Sorry Marcus, I wasn't clear about that part. The doppler effect uses the > .speedOfSound attribute in conjunction with the velocity vectors for both > the AudioPannerNode and the AudioListener. These velocity vectors are in > meters/second and are independent of the units used for position and > orientation. This is taken directly from the OpenAL specification. I still don't understand why we need to have a unit at all (I see nothing in the algorithm that depends on actual units). Could it not be unit-less, and work just as it is? It would be confusing (IMO) to force the usage of m/s for some vectors, and then let people use whatever they want (e.g. inches or miles) for other vectors. I'd personally prefer an all-or-nothing solution: either all vectors are in m and m/s, or they are all in [custom] and [custom]/s, or possibly even [custom_length] and [custom_length]/[custom_time] (like miles/h). -- You are receiving this mail because: You are on the CC list for the bug.
Received on Tuesday, 4 December 2012 10:26:05 UTC