Re: Web Audio API sequencer capabilities

Realizing that I'm not the Chris you asked for, but that's okay, I'm not
really trying to answer the question anyway-

I'm a bit confused - I can garner those benefits (multiple envelopes
affecting one AudioParam, one envelope affecting multiple AudioParams, e.g.
- just by connect()ing different graphs, and the AudioParam scheduling
makes it pretty easy to implement even complex envelopes (I did a simple
standard ADSR envelope for
http://webaudiodemos.appspot.com/midi-synth/index.html).

On Wed, Oct 3, 2012 at 12:59 AM, Jussi Kalliokoski <
jussi.kalliokoski@gmail.com> wrote:

> Chris (Rogers), could I get your opinion regarding the introducing an
> envelope node and simplifying the AudioParam?
>
> Cheers,
> Jussi
>
>
> On Sat, Aug 25, 2012 at 8:19 AM, Srikumar Karaikudi Subramanian <
> srikumarks@gmail.com> wrote:
>
>> > This would be a very basic setup, but with the current API design there
>> are some hard problems to solve here. The audio is relatively easy,
>> regardless of whether it's coming from an external source or not. It's just
>> a source node of some sort. The sequencing part is where stuff gets tricky.
>>
>> Yes it does appear tricky, but given that scheduling with native nodes
>> suffices mostly, it seems to me that the ability to schedule JS audio nodes
>> using noteOn/noteOff (renamed now as start/stop), together with dynamic
>> lifetime support solves the scheduling problems completely. Such scheduling
>> facility need only be present for JS nodes that have no inputs - i.e. are
>> source nodes.
>>
>> We (at anclab) were thinking about similar scheduling issues within the
>> context of building compose-able "sound models" using the Web Audio API. A
>> prototype framework for this purpose that we built (
>> http://github.com/srikumarks/steller) will generalize if JS nodes can be
>> scheduled similar to buffer source nodes and oscillators. A bare bones
>> example of using the framework is available here -
>> http://srikumarks.github.com/steller .
>>
>> "Steller" is intended for interactive high level sound/music models
>> (think foot steps, ambient music generators and the like) and so doesn't
>> have time structures that are editable or even a "play position" as a DAW
>> would require, but it may be possible to build them atop/beside Steller. At
>> the least, it suggests the sufficiency of the current scheduling API for
>> native nodes.
>>
>> Best,
>> -Kumar
>>
>> On 21 Aug, 2012, at 11:28 PM, Jussi Kalliokoski <
>> jussi.kalliokoski@gmail.com> wrote:
>>
>> > Hello group,
>> >
>> > I've been thinking about how to use the Web Audio API to write a
>> full-fledged DAW with sequencing capabilities (e.g. MIDI), and I thought
>> I'd share some thoughts and questions with you.
>> >
>> > Currently, it's pretty straight-forward to use the Web Audio API to
>> schedule events in real time, which means it would play quite well together
>> with other real time APIs, such as the Web MIDI API. For example, you can
>> just schedule an audiobuffer to play whenever a noteon event is received
>> from a MIDI source.
>> >
>> > However, here's something of a simple idea of how to build a DAW with a
>> plugin architecture using the Web Audio API:
>> >
>> >  * You have tracks, which may contain audio and sequencing data (e.g.
>> MIDI, OSC and/or user-defined envelopes). All of these inputs can be either
>> being recorded from an external source, or be static pieces.
>> >
>> >  * You have an effects list for each track, effects being available to
>> pick from plugins.
>> >
>> >  * You have plugins. The plugins are given references to two gain
>> nodes, one for input and one for output, as well as a reference to the
>> AudioContext. In response, they will give AudioParam references back to the
>> host, as well as some information of what the AudioParams stand for,
>> min/max values and so on. The plugin will set up a sub-graph between the
>> given gain nodes.
>> >
>> > This would be a very basic setup, but with the current API design there
>> are some hard problems to solve here. The audio is relatively easy,
>> regardless of whether it's coming from an external source or not. It's just
>> a source node of some sort. The sequencing part is where stuff gets tricky.
>> >
>> > In the plugin models I've used, the sequencing data is paired with the
>> audio data in processing events, i.e. you're told to fill some buffers,
>> given a few k-rate params, a few a-rate params and some sequencing events
>> as well as the input audio data. This makes it very simple to synchronize
>> the sequencing events with the audio. But with the Web Audio API, the only
>> place where you get a processing event like this is the JS node, and even
>> there you currently only get the input audio.
>> >
>> > What would be the proposed solution for handling this case? And please,
>> no setTimeout(). A system is as weak as its weakest link and building a
>> DAW/Sequencer that relies on setTimeout is going to be utterly unreliable,
>> which a DAW can't afford to be.
>> >
>> > Cheers,
>> > Jussi
>>
>>
>

Received on Wednesday, 3 October 2012 17:02:34 UTC