- From: Chris Rogers <crogers@google.com>
- Date: Wed, 3 Oct 2012 10:40:38 -0700
- To: Jussi Kalliokoski <jussi.kalliokoski@gmail.com>
- Cc: Srikumar Karaikudi Subramanian <srikumarks@gmail.com>, public-audio@w3.org
- Message-ID: <CA+EzO0mdQU00uL0Qw=JEtVAtF9xa=4VeT4ek+Xp=4XDiWDUxLQ@mail.gmail.com>
On Wed, Oct 3, 2012 at 12:59 AM, Jussi Kalliokoski < jussi.kalliokoski@gmail.com> wrote: > Chris (Rogers), could I get your opinion regarding the introducing an > envelope node and simplifying the AudioParam? > AudioParam has been designed with lots of care and thought for implementing envelopes, so I believe it's in a very good spot right now. As an example of how people are using these envelope capabilities in sequencer applications, here's a good example from Patrick Borgeat: https://dl.dropbox.com/u/15744891/www1002/macro_seq_test1002.html Chris > > Cheers, > Jussi > > > On Sat, Aug 25, 2012 at 8:19 AM, Srikumar Karaikudi Subramanian < > srikumarks@gmail.com> wrote: > >> > This would be a very basic setup, but with the current API design there >> are some hard problems to solve here. The audio is relatively easy, >> regardless of whether it's coming from an external source or not. It's just >> a source node of some sort. The sequencing part is where stuff gets tricky. >> >> Yes it does appear tricky, but given that scheduling with native nodes >> suffices mostly, it seems to me that the ability to schedule JS audio nodes >> using noteOn/noteOff (renamed now as start/stop), together with dynamic >> lifetime support solves the scheduling problems completely. Such scheduling >> facility need only be present for JS nodes that have no inputs - i.e. are >> source nodes. >> >> We (at anclab) were thinking about similar scheduling issues within the >> context of building compose-able "sound models" using the Web Audio API. A >> prototype framework for this purpose that we built ( >> http://github.com/srikumarks/steller) will generalize if JS nodes can be >> scheduled similar to buffer source nodes and oscillators. A bare bones >> example of using the framework is available here - >> http://srikumarks.github.com/steller . >> >> "Steller" is intended for interactive high level sound/music models >> (think foot steps, ambient music generators and the like) and so doesn't >> have time structures that are editable or even a "play position" as a DAW >> would require, but it may be possible to build them atop/beside Steller. At >> the least, it suggests the sufficiency of the current scheduling API for >> native nodes. >> >> Best, >> -Kumar >> >> On 21 Aug, 2012, at 11:28 PM, Jussi Kalliokoski < >> jussi.kalliokoski@gmail.com> wrote: >> >> > Hello group, >> > >> > I've been thinking about how to use the Web Audio API to write a >> full-fledged DAW with sequencing capabilities (e.g. MIDI), and I thought >> I'd share some thoughts and questions with you. >> > >> > Currently, it's pretty straight-forward to use the Web Audio API to >> schedule events in real time, which means it would play quite well together >> with other real time APIs, such as the Web MIDI API. For example, you can >> just schedule an audiobuffer to play whenever a noteon event is received >> from a MIDI source. >> > >> > However, here's something of a simple idea of how to build a DAW with a >> plugin architecture using the Web Audio API: >> > >> > * You have tracks, which may contain audio and sequencing data (e.g. >> MIDI, OSC and/or user-defined envelopes). All of these inputs can be either >> being recorded from an external source, or be static pieces. >> > >> > * You have an effects list for each track, effects being available to >> pick from plugins. >> > >> > * You have plugins. The plugins are given references to two gain >> nodes, one for input and one for output, as well as a reference to the >> AudioContext. In response, they will give AudioParam references back to the >> host, as well as some information of what the AudioParams stand for, >> min/max values and so on. The plugin will set up a sub-graph between the >> given gain nodes. >> > >> > This would be a very basic setup, but with the current API design there >> are some hard problems to solve here. The audio is relatively easy, >> regardless of whether it's coming from an external source or not. It's just >> a source node of some sort. The sequencing part is where stuff gets tricky. >> > >> > In the plugin models I've used, the sequencing data is paired with the >> audio data in processing events, i.e. you're told to fill some buffers, >> given a few k-rate params, a few a-rate params and some sequencing events >> as well as the input audio data. This makes it very simple to synchronize >> the sequencing events with the audio. But with the Web Audio API, the only >> place where you get a processing event like this is the JS node, and even >> there you currently only get the input audio. >> > >> > What would be the proposed solution for handling this case? And please, >> no setTimeout(). A system is as weak as its weakest link and building a >> DAW/Sequencer that relies on setTimeout is going to be utterly unreliable, >> which a DAW can't afford to be. >> > >> > Cheers, >> > Jussi >> >> >
Received on Wednesday, 3 October 2012 17:41:06 UTC