- From: Chris Wilson <cwilso@google.com>
- Date: Mon, 6 Aug 2012 10:16:06 -0700
- To: Peter van der Noord <peterdunord@gmail.com>
- Cc: "public-audio@w3.org" <public-audio@w3.org>
Received on Monday, 6 August 2012 17:16:40 UTC
I'd suggest just creating a OscillatorNode (square wave) and noteOn()'ing it whenever you need a trigger. Gain nodes aren't de-zippered in that way; you can use them to do amplitude modulation. On Mon, Aug 6, 2012 at 8:51 AM, Peter van der Noord <peterdunord@gmail.com>wrote: > In the light of all the discussion about the limitations of the jsnode(at > least for writing audio) i was curious about any ideas how i should write > myself a sequencer using the native nodes. > > I need both a notesequencer (sends out frequencies mapped to the -1,1 > scale) and a triggersequencer (that can send out a single value of 1). I > thought about having a jsnode scheduling a gainnode which has a > buffersourceconnected to it that's playing a looped buffer containing just > one value (a 1). > > - are there better ways to do this? > - i read about the dezippering of the gainnode. It's unspecified, but i > assume it filters out fast changes. Woulnd't it be a good idea to be able > to turn that off? If you want to do AM with it, you're not really looking > for a node that interferes with your controlsignal. > > Peter >
Received on Monday, 6 August 2012 17:16:40 UTC