- From: <bugzilla@jessica.w3.org>
- Date: Thu, 19 Jul 2012 16:37:30 +0000
- To: public-audio@w3.org
https://www.w3.org/Bugs/Public/show_bug.cgi?id=17795 --- Comment #5 from Robert O'Callahan (Mozilla) <roc@ocallahan.org> 2012-07-19 16:37:30 UTC --- > > Imagine if some module builds an AudioNode A, and then two other modules > > independently get hold of A and try to play it by connecting it to the > > DestinationNode. It would be confusing to have one of those operations > > unexpectedly fail. > > I'm not suggesting at all that it WOULD fail. It doesn't today - it just > doesn't create an ADDITIONAL, duplicate connection (thereby doubling the gain, > which would be just as unpredictable, and IMO less usable.) Depends on your point of view I guess. In this case I think the author would expect connect() to cause a change in the output, and it won't. -- Configure bugmail: https://www.w3.org/Bugs/Public/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the QA contact for the bug.
Received on Thursday, 19 July 2012 16:37:35 UTC