- From: AJ @ SpotterRF <ajoneal@spotterrf.com>
- Date: Fri, 18 May 2012 10:43:14 -0600
- To: public-ar@w3.org, "discussion@ARStandards.org" <discussion@arstandards.org>
- Message-ID: <CAJevZO2Oq7bKbRkTq+=O2fDSshSduPHM76gwQ84=tUkFS0mOYQ@mail.gmail.com>
Hello All, I'm a newcomer to the AR arena. I work at a radar company where our primary market is US government, but I've really been wanting to see what commercial applications there are in the AR / MilSim world - mostly because I believe that if we cater to the commercial world we'll have a much better product that is easier to use than catering to the overly-complicated and quasi-restricted standards that exist in the government. And also because I've also got a friend in professional paintball who is also a software dev and interested in using our radar at some of his tournaments - a great first use-case for a truly commercial API for our product. For the type of positioning information we provide the W3C / Apple / Google / HTML5 standards look pretty good, but also fairly incomplete for describing 3-dimentional space and inconclusive. For example: there's disagreement about what `bearing` and `compassHeading` means - whether they mean magnetic reading or relative to true north or if declination should be included, etc... and they have a 20-year window to finalize the spec... Then I started searching for AR standards and came across stuff like SensorML and Sensor Observation Service, that although are probably pretty descriptive, look like they're designed to take a month to read through and then be implemented only in Java (Markup/XML-based), not the current web technologies - JavaScript, Ruby, Python (Object Notation/JSON-based). Not much better than the military stuff. Then I started creating my own standard, MILSON (http://milson.org), which is based on the W3C stuff, but more clearly and logically defined for the use cases that come to my mind. But before I'm too far along the dark path (http://xkcd.com/927), I'd like to get some feedback from the larger community that has been working with this stuff longer. A) Are there existing standards that would be appropriate for a new age of MilSim (paintball, airsoft, war games) with homebrew (or professional) sensors like lego mindstorms, arduino shields, AR drones, etc that works well in a web browser and with modern languages? Something I should be using instead of rolling my own? B) If not, any feedback on the direction MILSON is headed? Perhaps more conventional names to use to describe 3-d positioning and orientation than what I'm using? Thanks, -- AJ ONeal
Received on Saturday, 19 May 2012 05:34:42 UTC