Re: Comments on XAUR Specification

Thanks Thomas - thats great. We will be parsing comments in the Research 
Questions Task force over the coming weeks.

Appreciated!

Josh

On 11/04/2020 12:50, Thomas Logan wrote:
> Got a request from Joshue O Connor for some feedback on the initial
> specification https://www.w3.org/TR/xaur/ I think it is starting to look
> good.  A couple items that popped out to me are listed below.
> *3. Understanding XR and Accessibility Challenges*
> [image: image.png]
> *Over emphasis on motion controls*.
> I think it is worth mentioning and defining 3DOF and 6DOF because they will
> have their own specific mobility issues.
>
> *VR Headsets need the user to be a physical position to play*.
> Maybe illustrate even more clearly such as requiring someone to be standing
> versus seated
>
> *Captions are missing*
> Currently platforms don't have base level support for captioning of
> multimedia content. Seems like this should be touched on in section
>
> *Vestibular Disorders*
> Motion sickness is common issue raised by people trying out VR.
> Teleportation / other movement issues should be called out as core
> challenge.
> 4.2 Immersive semantics and customization
> [image: image.png]
> Recommend navigate and identify locations be a separate item of interest.
>
> Maybe
> User Need 1: A user of assistive technology wants to identify objects and
> interact within an immersive environment.
>
> User Need 2: A user of assistive technology wants to identify locations and
> navigate to them successfully in an immersive environement.
>
>
-- 
Emerging Web Technology Specialist/Accessibility (WAI/W3C)

Received on Thursday, 16 April 2020 10:38:47 UTC