MOT Graphic Language

 Not new, but v good read,
I plan to leverage some concepts


Graphical Ontology Modeling Language for Learning Environments
GILBERT PAQUETTE*
https://www.researchgate.net/publication/228639039_Graphical_ontology_modeling_language_for_learning_environments

In the last fifteen years, our main goal has been to synthesize and combine
various forms of graphical representations that are useful for educational
modeling and knowledge management, using an integrated graphical formal-
ism. We have shown that very different kinds of representation, conceptual
maps, flowcharts, decision trees and others, can all be modeled more
precise-
ly, using the MOT graphic language based on typed objects (concept, proce-
dures, principles, facts) as well as few typed links. With this set of
primitive
graphic symbols, it has been possible to build very different graphic
models,
from simple taxonomies to ontologies, more or less complex learning designs,
delivery process, decision systems, and methods.
Recent developments have led to two specialisations of the graphic lan-
guage. The first one is a powerful, yet simple graphic language to build
ontologies for a knowledge domain. The second one enables to model learn-
ing designs and scenarios in a standardized and computable way. The associ-
ation between both kinds of models specifies the central part of a learning
environment at the design phase, and enables its delivery to learners and
edu-
cators. In the final section, I assert that knowledge representation for
educa-
tion should be graphic, user-friendly, general, scalable, declarative,
standard-
ized and computable. A discussion of these criteria conclude

Received on Wednesday, 25 May 2022 02:34:32 UTC