Re: Backwards compatibility

On Mon, Apr 2, 2012 at 10:56 AM, Peter Lepeska <bizzbyster@gmail.com> wrote:

> Big bites do seem to go down easier than lots of little ones. The problem
> is that SPDY is eating *two* shit sandwiches, trying to make the web
> both fast and secure, at the same time. This bite is more than most can
> chew and so adoption will be much slower b/c of the SSL requirement, in my
> opinion.


Really? I'd say it was two delicious ingredients, personally. I also think
that assuming that deployment is greatly suffering is not validated by
real-world experience.

-=R


>
> Peter
>
> On Mon, Apr 2, 2012 at 1:31 PM, Mark Watson <watsonm@netflix.com> wrote:
>
>>  All - the messages exchange below was supposed to be on-list - my
>> mistake hitting reply instead of reply-all ...
>>  On Apr 1, 2012, at 1:15 PM, Mike Belshe wrote:
>>
>>
>>
>> On Sat, Mar 31, 2012 at 9:47 AM, Mark Watson <watsonm@netflix.com> wrote:
>>
>>>  Mike, all,
>>>
>>>  This thread has gone into the weeds rather and is missing the point of
>>> my original comment.
>>>
>>>  I did not intend a single throw-away paragraph to be a complete
>>> technical
>>> proposal.
>>>
>>>  My point was that deploying a new protocol at scale is hard. Look at
>>> IPv6. It's not even mainly a technical problem. There are HTTP1.x-specific
>>> assumptions throughout the network - people have paid money to put them
>>> there, so presumably they have goals which would be undermined if large
>>> amounts of traffic moved to a new protocol.
>>>
>>>  Whilst the fraction of HTTP1.x-compatible traffic stays close to its
>>> current value you will not see deployment problems with new protocols. But
>>> if you want to migrate large swathes of traffic to a new protocol, many
>>> things have to be upgraded.
>>>
>>>  Before embarking on this, then, we should have a very firm idea of the
>>> expected gains. Which means comparing with what can be achieved with a new
>>> protocol to what can be achieved through simple extensions to the existing
>>> one.
>>>
>>>  It seems to me, superficially, that several of the proposed
>>> enhancements could be done this way.
>>>
>>>  It's true that there is a region where the difference between
>>> 'extensions' and 'new protocol' is partly marketing. I'm not sure we should
>>> go there. But it's also true there is a social engineering aspect to this
>>> problem: people are often overly resistant to revolutionary changes and
>>> prefer changes that appear evolutionary.
>>>
>>>  Having said all the above, it may be sufficient that there is
>>> single-RTT fallback to HTTP1.1 in the presence of HTTP1.1 intermediaries.
>>>
>>
>>  Heh - I think we're in more agreement than it might seem.
>>
>>  We had a philosophy when designing spdy:  "If you're going to eat a
>> shit sandwich, take big bites".
>>
>>  What does that mean, you might ask?
>>
>>  Prior to starting SPDY, we had tried all sorts of incremental changes
>> to HTTP - header compressors, data compressors, bundling, multiplexing, etc
>> etc.  Some of these could be done with very small semantic changes to HTTP.
>>  But, each of those semantic changes meant that every existing HTTP
>> implementation out there (browsers, servers, or proxies) had to be made
>> aware of the change and deal with appropriately...
>>
>>  In the end, the shitty part of changing HTTP is that changing the
>> infrastructure is a ton of work (this is what you're rightly pointing out).
>>  We knew we had several significant changes to make to HTTP.   Rather than
>> doing them incrementally, and each one needing to figure out how to
>> rechange the infrastructure, we decided taking one big bite is a preferred
>> approach.  Solve all of these problems, but only change the infrastructure
>> once.
>>
>>  I hope this metaphor isn't too off color and that it demonstrates the
>> point.
>>
>>
>>  MW: Sure. Fortunately I wasn't eating breakfast at the time ...
>>
>>
>>
>>  Regarding interleaved vs non-interleaved streams:  It sure seems easier
>> to do what you're proposing, but I suspect that your proposal won't work.
>>  For example, how would you do a comet-style hanging-GET without
>> interleaved streams?
>>
>>
>>  MW: I'm not familiar with exactly what that is, but I think the answer
>> is use a separate connection.
>>
>>   This could be mitigated by opening up more parallel connections, but
>> that is non-desirable too.
>>
>>
>>  MW: I'm not really sure why. I can see that a parallel connections arms
>> race is not a good idea - but we are all talking about things that reduce
>> the need for parallel connections. Parallel connections are, also, a way to
>> get a different overall congestion control behavior in a way that is
>> reasonably safe.
>>
>>
>>  BTW - did you mean to reply to all?
>>
>>
>>  Yes, fixed.
>>
>>  Mike
>>
>>
>>
>>>
>>>  ...Mark
>>>
>>>
>>> Sent from my iPhone
>>>
>>> On Mar 30, 2012, at 9:18 PM, "Mike Belshe" <mike@belshe.com> wrote:
>>>
>>>
>>>
>>> On Sat, Mar 31, 2012 at 3:03 AM, Mark Watson <watsonm@netflix.com>wrote:
>>>
>>>>
>>>>  On Mar 30, 2012, at 4:46 PM, Mike Belshe wrote:
>>>>
>>>>
>>>>
>>>> On Fri, Mar 30, 2012 at 6:53 PM, Mark Watson <watsonm@netflix.com>wrote:
>>>>
>>>>>
>>>>>  On Mar 30, 2012, at 9:29 AM, William Chan (陈智昌) wrote:
>>>>>
>>>>> On Fri, Mar 30, 2012 at 6:13 PM, Mark Watson <watsonm@netflix.com>wrote:
>>>>>
>>>>>> All,
>>>>>>
>>>>>> I'd like to make a plea/request/suggestion that wherever possible new
>>>>>> features be added incrementally to HTTP1.1, in a backwards compatible way,
>>>>>> in preference to a "new protocol" approach. A "new protocol" is required
>>>>>> only if it is not technically possible (or especially awkward) to add the
>>>>>> feature in a backwards compatible way.
>>>>>>
>>>>>> The object should be to enable incremental implementation and
>>>>>> deployment on a feature by feature basis, rather than all-or-nothing.
>>>>>> HTTP1.1 has been rather successful and there is an immense quantity of code
>>>>>> and systems - including intermediaries of various sorts - that work well
>>>>>> with HTTP1.1. It should be possible to add features to that code and those
>>>>>> systems without forklifting substantial amounts of it. It is better if
>>>>>> intermediaries that do not support the new features cause fallback to
>>>>>> HTTP1.1 vs the alternative of just blocking the new protocol. In
>>>>>> particular, it should not cost a round trip to fall back to HTTP1.1. It is
>>>>>> often lamented that the Internet is now the "port-80 network", but at least
>>>>>> it is that.
>>>>>>
>>>>>
>>>>>  Don't forget port 443. And I agree, it should not cost a round trip
>>>>> to fallback to HTTP/1.1.
>>>>>
>>>>>
>>>>>>
>>>>>> Many of the features contemplated as solutions to the problems of
>>>>>> HTTP1.1 can be implemented this way: avoiding head-of-line blocking of
>>>>>> responses just requires a request id that is dropped by intermediaries that
>>>>>> don't support it and echoed on responses. Request and response header
>>>>>> compression can be negotiated - again with a request flag that is just
>>>>>> dropped by unsupporting intermediaries. Pipelined requests could be
>>>>>> canceled with a new method. These things are responsible for most of the
>>>>>> speed improvements of SPDY, I believe.
>>>>>>
>>>>>
>>>>>  It's unclear to me how this would work. Are you suggesting waiting a
>>>>> HTTP request/response pair to figure out if the id gets echoed, before
>>>>> trying to multiplex requests? Or would you rely on HTTP pipelining as a
>>>>> fallback if the ids don't get echoed?
>>>>>
>>>>>
>>>>>  Send the requests (yes, pipelined). If they come back without ids,
>>>>> then they are coming back in the order they were sent. If they come back
>>>>> with ids, then that tells you which response is which.
>>>>>
>>>>
>>>>  You can't do this until you've got confirmation that the server is
>>>> going to give you a HTTP/1.1 response.  It could come back HTTP/1.0.
>>>>
>>>>  So do we first have to do a 1.1 request successfully (with 1.1
>>>> response) before we can ever attempt to do a pipelined upgrade?
>>>>
>>>>
>>>>  For each server, yes. Servers don't often get downgraded from 1.1 to
>>>> 1.0, so you could cache that result for quite a while.
>>>>
>>>>
>>>>
>>>>>
>>>>>  The former incurs a large latency cost. The latter depends very much
>>>>> on how deployable you view pipelining on the overall internet.
>>>>>
>>>>>
>>>>>  It's certainly widely deployed in servers and non-transparent
>>>>> proxies. Non-supporting non-transparent proxies are easily detected. Yes,
>>>>> broken transparent proxies are a (small) problem, but you can also detect
>>>>> these.
>>>>>
>>>>>  I am skeptical it is sufficiently deployable and we on Chromium are
>>>>> gathering numbers to answer this question (http://crbug.com/110794).
>>>>>
>>>>>
>>>>>  Our internal figures suggest that more than 95% of users can
>>>>> successfully use pipelining. That's an average. On some ISPs the figure is
>>>>> much lower.
>>>>>
>>>>
>>>>  Do you a research result to cite here?  Sounds interesting.  5%
>>>> failures is pretty high.
>>>>
>>>>
>>>>  No, these are just internal figures right now. Yes, it does seem
>>>> high, I've a feeling many of those are false negatives where we avoid
>>>> pipelining unnecessarily.
>>>>
>>>>
>>>>
>>>>
>>>>>
>>>>>  Also, pipelining is clearly inferior to multiplexing.
>>>>>
>>>>>
>>>>>  Yes, but perhaps in practice not by much. To render a page you need
>>>>> all the objects, so from a time-to-page-load perspective it makes no
>>>>> difference how you multiplex them, as long as the link remains fully
>>>>> utilized. To see some difference you need some notion of object importance
>>>>> and some metric for 'page loaded except for the unimportant bits'. You send
>>>>> the most important requests first. Even then it's not clear that
>>>>> multiplexing within objects will perform significantly better than object
>>>>> by object sending.
>>>>>
>>>>
>>>>
>>>>  Don't forget that pipelining does *not* apply to all resources.  Even
>>>> when pipelining works end-to-end, browsers need to take great care not to
>>>> accidentally pipeline a critical resource behind a slow one (like a hanging
>>>> GET).  This leads to browsers doing tricks like "only pipeline images
>>>> together" or other subsets of pipelining.
>>>>
>>>>
>>>>  I was assuming you could avoid the head-of-line blocking with an
>>>> extension that allows out-of-order responses.
>>>>
>>>>
>>>>  But when we consider pipelining a fallback for SPDY, this all falls
>>>> apart.  SPDY did not have these restrictions.  So now, SPDY would need to
>>>> run in some sort of degraded mode for what types of requests are pipelined
>>>> just so fallback to a HTTP/1.1 protocol that the server might not support
>>>> (because it could be HTTP/1.0) or which the user might not support because
>>>> he's one of the unlucky 5% (according to Mark's data) where pipelining just
>>>> breaks altogether.
>>>>
>>>>  All in all, we've now compounded 3 unique restrictions on the initial
>>>> set of requests in order to work around past bugs in order to support use
>>>> of the Upgrade header.
>>>>
>>>>  Realistically, you're going to get one request on the upgrade, and
>>>> you'll have to wait to open up the parallel requests.  This is a
>>>> significant restriction of the Upgrade process - it requires a round trip
>>>> to kick into the real protocol at full gear.
>>>>
>>>>  This is highly annoying, but for initial web page loads, probably
>>>> won't be a significant burden because the browser initially only has one
>>>> URL.  For page reloads, or validations, or subsequent pages on reconnect,
>>>> it will be a performance hit.
>>>>
>>>>
>>>>
>>>>
>>>>>
>>>>>
>>>>>
>>>>>> Interleaving within responses does require some kind of framing
>>>>>> layer, but I'd like to learn why anything more complex than interleaving
>>>>>> the existing chunked-transfer chunks is needed (this is also especially
>>>>>> easy to undo).
>>>>>>
>>>>>
>>>>>  Sorry, I'm not sure I understand what you mean by interleaving
>>>>> existing chunked-transfer chunks. Are these being interleaved across
>>>>> different responses (that requires framing, right?).
>>>>>
>>>>>
>>>>>  Interleaving data from multiple responses requires some kind of
>>>>> framing, yes. Chunked transfer encoding is a kind of framing that is
>>>>> already supported by HTTP. Allowing chunks to be associated with different
>>>>> responses would be a simple change. Maybe it feels like a hack ? That was
>>>>> my question: why isn't a small enhancement to the existing framing
>>>>> sufficient ?
>>>>>
>>>>>
>>>>  Even if you could hack it into a chunk, thats a real jumbled mess.
>>>>  Why do you want to do this?  It doesn't give you backward compatibility in
>>>> any way (existing browsers won't know what to do with these nonstandard
>>>> chunks anyway), its just a mess for the sake of a mess?
>>>>
>>>>
>>>>  So, your answer to my question is fairly clear ;-)
>>>>
>>>>  It doesn't feel like such a 'mess' to me - we're talking about
>>>> negotiating use of new protocol elements. They're only used if both ends
>>>> support them so, yes, the only kind of backwards compatibility is that the
>>>> use of framing is negotiated, rather than assumed from the start. My point
>>>> was that you don't need a whole shim layer to do this, because HTTP already
>>>> has framing. Perhaps it makes little difference, but it means you can
>>>> develop and deploy functionality incrementally, rather than all-or-nothing.
>>>>
>>>
>>>  Your approach is just out-of-order pipelining, right?  It's not an
>>> interleaved multiplexing system.  And you're right, you don't necessarily
>>> need a full framing layer to support that.  (unless you want flow control,
>>> which you probably do, but haven't considered yet)
>>>
>>>  We can do a lot better than that, thats all.
>>>
>>>  BTW - more than one implementor has come to me and said, "wow - spdy
>>> framing was really easy to implement".  It's not like the framing layer is
>>> a hard concept.
>>>
>>>  I guess overall - I'm just not sure what your goals are.  You seem to
>>> want it to look like HTTP even though it won't be HTTP and even though you
>>> sacrificed a key part of the performance.  But what is the point of that?
>>>  You're no longer trying to make it as fast as you can, so who is your
>>> target market?
>>>
>>> Mike
>>>
>>>
>>>
>>>
>>>>
>>>>
>>>>>
>>>>>>
>>>>>> Putting my question another way, what is the desired new feature that
>>>>>> really *requires* that we break backwards compatibility with the extremely
>>>>>> successful HTTP1.1 ?
>>>>>>
>>>>>
>>>>>  Multiplexing,
>>>>>
>>>>>
>>>>>  See my question above
>>>>>
>>>>>  header compression,
>>>>>
>>>>>
>>>>>  Easily negotiated: an indicator in the first request indicates that
>>>>> the client supports it. If that indicator survives to the server, the
>>>>> server can start compressing response headers right away. If the client
>>>>> receives a compressed response it can start compressing future requests on
>>>>> that connection. It's important that this indicator be one which is dropped
>>>>> by intermediaries that don't support compression.
>>>>>
>>>>>  prioritization.
>>>>>
>>>>>
>>>>>  I think you mean "re-priortization". I can send requests in priority
>>>>> order - what I can't do is change that order to response to user actions.
>>>>> How big a deal is this, vs closing the connection and re-issuing
>>>>> outstanding requests in the new order ?
>>>>>
>>>>
>>>>  Its the difference between web pages rendering faster or slower.
>>>>  Load up 100 image requests on your twitter page, and then fetch the images
>>>> before the JS.  The page loads slower unless you lower the priority of the
>>>> images.  But you still don't want to add serialization delays that HTTP has.
>>>>
>>>>  BTW - the effects of priorities has been measured, and you're welcome
>>>> to use the existing benchmarking harness to verify yourself that these
>>>> things are true in real code rather than just theory.  (see
>>>> dev.chromium.org/spdy).  I wish I had published the tests when I did
>>>> this long ago - spent a lot of time on it.
>>>>
>>>>
>>>>  Again, I don't think you need anything more than the basic
>>>> possibility to return responses out-of-order to get most of the gains.
>>>>
>>>
>>>
>>>
>>>>  Send the requests in priority order and have the server return them
>>>> in priority order, unless a response is not available in which case other
>>>> responses can push ahead. The absence of interleaving within responses just
>>>> reduces the granularity. Request the JS first, then the 100 images. With
>>>> interleaving, if the JS is available half way through sending image 3, we
>>>> can start sending the JS right there. Without interleaving you have to wait
>>>> until the end of image 3.
>>>>
>>>>  What you don't have is, as I said, "re-prioritization", where the
>>>> client can change its mind about the priority order after sending the
>>>> requests - you'd have to close the connection and send the requests again.
>>>>
>>>>  Not perfect, but I feel you could get a good chunk of the gains, with
>>>> out-of-order responses and negotiated compression.
>>>>
>>>>  Set aside that the significant advantages of small incremental
>>>> changes to a well-understood, widely deployed, very successful protocol vs
>>>> invention and all-at-once deployment of a new one.
>>>>
>>>>  …Mark
>>>>
>>>>
>>>> Mike
>>>>
>>>>
>>>>
>>>>>
>>>>>  …Mark
>>>>>
>>>>>
>>>>>
>>>>>>
>>>>>> …Mark
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>
>>>>>
>>>>
>>>>
>>>
>>
>>
>

Received on Monday, 2 April 2012 21:33:15 UTC