- From: Jeffrey Mogul <mogul@pa.dec.com>
- Date: Thu, 10 Aug 95 09:59:15 MDT
- To: Paul Leach <paulle@microsoft.com>
- Cc: http-wg%cuckoo.hpl.hp.com@hplb.hpl.hp.com
Also, you can more than halve the size of the spec you need to implement by just doing the the UDP version -- which, given that one of the problems with HTTP that everyone talks about is the overhead incurred from opening TCP connections for one-off transactions, seems like a good direction to go. (If the normal interaction between client and server is idempotent, it will only take one round trip...) I think there's a misconception here. Yes, there is some packet overhead for creating and destroying TCP connections, and the current one-request-per-connection model is expensive in that respect. But simply going to UDP is not the answer, because UDP (without some extra effort) does not offer any congestion-control mechanisms. Sure, you can layer them on top of UDP, but I suspect that you would quickly get back to something very similar to TCP. Since we're discussing what is already the dominant source of packets in the wide-area Internet, and will surely keep growing, we need to be very sensitive about how HTTP's design affects WAN congestion. Otherwise, nobody is going to be very happy. One major benefit of a persistent-TCP-connection model is that it allows the packet sources to learn, over sufficiently long periods, what the congestion state of the network is, and therefore adapt to it. I should also point out that the average size of an HTTP retrieval is well over one packet's worth of data (I don't have the stats handy, but the number "8 K bytes" sticks in my head from someplace). This means that even for a single request per connection, the congestion control mechanisms of TCP have some chance of being helpful. Paul, what does DCE RPC do for congestion avoidance and control in WANs, when it uses UDP? -Jeff
Received on Thursday, 10 August 1995 10:02:47 UTC