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RE: Questions regarding animation requirements in UAAG 1.0

From: Patrick Schmitz <pschmitz@microsoft.com>
Date: Tue, 27 Feb 2001 09:20:41 -0800
Message-ID: <6CAC6551F8C10F4C9EC0CF34132F2AAE010C94D7@red-msg-07.redmond.corp.microsoft.com>
To: "Chris Lilley" <chris@w3.org>, "Ian Jacobs" <ij@w3.org>
Cc: "Cohen, Aaron M" <aaron.m.cohen@intel.com>, <clilley@w3.org>, <w3c-wai-ua@w3.org>, <dd@w3.org>, <asgilman@iamdigex.net>
As Chris notes, SMIL Animation does not include this support, but **SMIL
2.0 Animation** can be used with the full set of SMIL 2 modules.  This
means that while SVG 1 does not have the complete support, any new
language or integration can easily incorporate this.

Patrick

> -----Original Message-----
> From: Chris Lilley [mailto:chris@w3.org]
> Sent: Tuesday, February 27, 2001 9:12 AM
> To: Ian Jacobs
> Cc: Cohen, Aaron M; Patrick Schmitz; clilley@w3.org; 
> w3c-wai-ua@w3.org;
> dd@w3.org; asgilman@iamdigex.net
> Subject: Re: Questions regarding animation requirements in UAAG 1.0
> 
> 
> 
> 
> Ian Jacobs wrote:
> 
> > 1) The 'speed' attribute is defined in section 11.1.3 of the
> >    time manipulation module of SMIL 2.0 [1].
> > [...]
> > 3) One could specify "speed=.5" on the root time container element
> >    and slow down a whole document by half. 
> 
> > So, this is starting to suggest to me our requirements for animation
> > control are covered by the SMIL 2.0 spec.
> 
> Yes. As long as manipulation of the document structure (for 
> example, by a
> DOM-enabled accessibility helper) is considered OK.
> 
> And also, that since SMIL Animation does not have time containers, the
> speed, accel and decel are not covered by SMIL Animation.
> 
> -- 
> Chris
> 
Received on Tuesday, 27 February 2001 13:36:33 UTC

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