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Re: hit testing and retained graphics

From: Maciej Stachowiak <mjs@apple.com>
Date: Thu, 30 Jun 2011 23:09:01 -0700
Cc: Paul Bakaus <pbakaus@zynga.com>, "Tab Atkins Jr." <jackalmage@gmail.com>, John Foliot <jfoliot@stanford.edu>, Charles Pritchard <chuck@jumis.com>, Charles McCathieNevile <chaals@opera.com>, Richard Schwerdtfeger <schwer@us.ibm.com>, Cameron McCormack <cam@mcc.id.au>, Cynthia Shelly <cyns@microsoft.com>, "david.bolter@gmail.com" <david.bolter@gmail.com>, Frank Olivier <Frank.Olivier@microsoft.com>, "Mike@w3.org" <Mike@w3.org>, "public-canvas-api@w3.org" <public-canvas-api@w3.org>, "public-html@w3.org" <public-html@w3.org>, "public-html-a11y@w3.org" <public-html-a11y@w3.org>
Message-id: <0736D90B-4BE3-426A-A22E-3966B482299E@apple.com>
To: "Blessing, Kimberly" <Kimberly_Blessing@Comcast.com>

On Jun 29, 2011, at 7:23 AM, Blessing, Kimberly wrote:

>> -----Original Message-----
>> From: Paul Bakaus
>> Sent: Wednesday, June 29, 2011 9:33 AM
>> 
>> Mostly, today's canvas applications are game
>> demos and drawing apps.
> 
> <snip>
> 
>> Finally, I want to end this little rant by reiterating that canvas is
>> absolutely *not* used much in the wild.
> 
> I have heard similar comments from other developers and wanted to address the points Paul raised.
> 
> Canvas is targeted as the near-future development platform for set-top boxes -- which would impact a very large number of people. Consumer electronics manufacturers are buying in to HTML5 and my understanding is that canvas could be used to render not just the on-screen guides but even the video streams.


This sounds unlikely to me. Rendering HD video via canvas on the relatively underpowered hardware of a set top box is not feasible.

Regards,
Maciej
Received on Friday, 1 July 2011 06:09:54 GMT

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