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RE: Formal definition of HTML5 (was Re: Version information)

From: Chris Wilson <Chris.Wilson@microsoft.com>
Date: Sat, 14 Apr 2007 17:28:39 -0700
To: Ian Hickson <ian@hixie.ch>
CC: Anne van Kesteren <annevk@opera.com>, Henrik Dvergsdal <henrik.dvergsdal@hibo.no>, "public-html@w3.org" <public-html@w3.org>
Message-ID: <5C276AFCCD083E4F94BD5C2DA883F05A27D7192904@tk5-exmlt-w600.wingroup.windeploy.ntdev.microsoft.com>

<canvas>.  You've specified an entire immediate-mode graphics api, more extensive in some ways than GDI, without describing the parameters or giving rendering rules to get interoperable pixel-perfect rendering.

-C

-----Original Message-----
From: Ian Hickson [mailto:ian@hixie.ch]
Sent: Friday, April 13, 2007 3:47 PM
To: Chris Wilson
Cc: Anne van Kesteren; Henrik Dvergsdal; public-html@w3.org
Subject: RE: Formal definition of HTML5 (was Re: Version information)

On Fri, 13 Apr 2007, Chris Wilson wrote:
>
> Anne van Kesteren wrote:
> >HTML5 defines an exact way to generate conforming documents in prose and
> >an exact way to interpret a resource with a text/html MIME type (also in
> >prose).
>
> Umm, I think "exact" is a very strong word for what the prose of HTML5
> does.

Could you give any concrete examples of vagueness? I'd like to fix any
that are unintentional.

Cheers,
--
Ian Hickson               U+1047E                )\._.,--....,'``.    fL
http://ln.hixie.ch/       U+263A                /,   _.. \   _\  ;`._ ,.
Things that are impossible just take longer.   `._.-(,_..'--(,_..'`-.;.'
Received on Sunday, 15 April 2007 00:27:15 UTC

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