Re: Different results in decodeAudioData?

> Were you running the same version of chrome at home and at work?

I guess not, that would make the difference even weirder. i'll check the
versions tomorrow. i did try on both locations on both a regular version
and canary (how can i update the latter by the way?)



2013/2/12 Raymond Toy <rtoy@google.com>

>
>
>
> On Tue, Feb 12, 2013 at 6:40 AM, Peter van der Noord <
> peterdunord@gmail.com> wrote:
>
>> I'm creating a little music-engine where a collection of mp3's can be
>> grouped and seamlessly looped. Due to the nature of mp3s, this requires to
>> set the actual looping points of all mp3 in the decoded data beforehand, so
>> we know exactly which bytes to play.
>>
>> I set the looppoints for some testfiles at home, but when i checked the
>> project at work, i noticed that they were all placed incorrectly, so it
>> seems that different browsers can decode mp3files differently (this was all
>> in chrome btw). Is this just
>>
>
> Were you running the same version of chrome at home and at work?
>
>> how it is, and will my method therefor not work crossbrowser (without me
>> having to set those looppoints for each brower+version)?
>>
>>
> I don't have a definitive answer for this, but some time ago, I created a little
> test <http://rtoy.github.com/webaudio-hacks/codec-tests/plot-audio.html>that plots some audio files.  If you look at the top of the plot, it lists
> how many samples were decoded for each file.  (The original source is
> exactly 1 sec of audio at 44.1kHz.)  I know this number varies between
> chrome and safari and may also vary between different versions of chrome.
>
> Ray
>
>

Received on Tuesday, 12 February 2013 21:36:22 UTC