- From: Lucas Gonze <lucas@gonze.com>
- Date: Sat, 8 Jul 2000 17:04:36 -0400 (EDT)
- To: michaelm@netsol.com
- cc: xml-dist-app@w3.org, eric@w3.org
On Sat, 8 Jul 2000, Michael Mealling wrote: > Can you briefly tell us the difference between WorldOS and BXXP? Ok. I should point out that wOS is closer to XP than BXXP, though. In some ways BXXP is a higher level protocol. BXXP is connection oriented. wOS accepts any byte source, including UDP and file streams. Both BXXP and wOS assume loosely coupled systems. Both BXXP and wOS are asynchronous. However wOS also supports one-way streams. Less briefly ============ Framing BXXP: octet counting, with a trailer wOS: octet counting or octet blasting Encoding BXXP: MIME wOS: XML Error Reporting BXXP: 3 digit + text wOS: none (there is no assumption of a return channel to receive error messages). Error reporting is done at the level of derived application protocols. Multiplexing BXXP: channels with TCP-style flow control wOS: pipelining User Authentication BXXP: SASL wOS: not addressed yet, probably will be TLS Transport Security BXXP: TLS wOS: not addressed yet, probably will be TLS
Received on Saturday, 8 July 2000 17:10:35 UTC