- From: Champion, Mike <Mike.Champion@SoftwareAG-USA.com>
- Date: Sun, 16 Mar 2003 09:17:53 -0700
- To: www-ws-arch@w3.org
- Message-ID: <9A4FC925410C024792B85198DF1E97E4053DAE57@usmsg03.sagus.com>
-----Original Message----- From: Anne Thomas Manes [mailto:anne@manes.net] Sent: Saturday, March 15, 2003 6:12 PM To: Walden Mathews; Christopher B Ferris; www-ws-arch@w3.org Subject: RE: Friendly amendment #2c [Re: Straw poll on "synchronous" definitions] The biggest issue I have with Ugo's definition (and all the others) is that they tie synchrony with blocking versus non-blocking. Synchronous means "at the same time". Asynchronous means "not at the same time". Whether or not the sender has to wait idly for a response is a separate issue. An interaction (one-way, two-way, or multi-way) is synchronous if the sender and receiver must communicate at the same time (the reciever must be available to receive the message when the sender sends it). A one-way message is asynchronous if the sender and receiver do not need to communicate at the same time (the message may be stored and delivered at a later time). I must say that I like Anne's wording that synchronous means that "the receiver must be available to receive the message" better than notions of blocking or simultaneity. What about changing Ugo's suggestion to: Asynchronous: A request/response interaction is said to be asynchronous when the request and response are chronologically and procedurally decoupled. In other words, the client agent can process the response at some indeterminate point in the future when its existence is discovered, for example, by polling, notification by receipt of another message, etc. Synchronous: A request/response interaction is said to be synchronous when the client agent must be available to receive and process the response message from the time it issues it issues the initial request until it is actually received or some failure condition is determined. The exact meaning of "available to receive the message" depends on the characteristics of the client agent (including the transfer protocol it uses); it may, but does not necessarily, imply tight time synchronization, blocking a thread, etc.
Received on Sunday, 16 March 2003 11:18:17 UTC