- From: Brian Kardell <bkardell@gmail.com>
- Date: Thu, 17 Apr 2014 21:11:54 -0400
- To: "www-tag@w3.org" <www-tag@w3.org>
- Message-ID: <CADC=+jctjwZa=cgcZF9QtDnmiVjgWdiwrbsp31RN1gSw62_54g@mail.gmail.com>
Now that I've had a chance to catch up and catch my breath, I wanted to share some feedback on the summit. I'm extremely excited that it was held in the first place, and it was great, but there were a few bumps in the road it would be great to improve upon in the future (in my opinion). I'll name them here as well as some ideas on how we might improve on them (where I have any). Keep in mind, I criticize because I <3 :) Mostly, it was too short for the arrangement. I feel like you could have extended it and had fewer sessions simultaneously or kept the same length and just tweaked how it was run and it would have been better. The strictly bar-camp approach, as it turned out, seemed pretty tough to me. It seemed like very few people participated in actually setting topics Seems to me a lot of devs who attended were not comfortable throwing out ideas in the given company. I will come back to that - but at least as far as ideas for topics goes - I'm willing to guess that that would be much easier when you are not under pressure or in the company of people you are perhaps a little intimidated by. So one idea would be to collect session ideas via www-tag or online upfront, from people attending. The second bit is related, which is that it was really tough to arrange them on the spot and not run into two problems: a) There were clear winners and losers of sessions - some that were jam-packed and others which didn't get enough attendance to really be viable. That's a shame because b) the 'losers' weren't so much sessions that no one was interested in as much as they were up against the real 'winners' and people had to make a really hard choice. Personally, I missed at least 2 that I really wanted to participate in quite a bit because they were up against others I was also interested in and thought I might benefit from more/be able to contribute something to. Gauging this sort of thing in the moment seems excessively hard - what is a more optimal layout of schedule topics so that you guarantee a good distribution? If there were a collection of topics online (as suggested above) in the days leading up to the event, it makes sense that you could also gauge interest, narrow them down and generate a few variant schedules. Then on summit day, you could simply ask people to vote on possible schedules. My final comment is just that it seemed there were two kinds of "interest" those where someone had specific things to talk about and those where someone just wanted to hear more about something. It wasn't really clear which was which or who was going to present or whether people actually had questions/comments/ideas, etc. As a result - I saw two entirely different kinds of sessions. The first where there was a scramble of "who can talk about this" and then not really a lot of actual discussion. Sometimes we didn't have someone to present and getting started was slow - and then once presented it was just sort of a lot of awkward "ok... now what". The second where there was a clear thing to be discussed, but people really disagreed on what it was. In those a lot of contentious discussion drawing things off-topic and that ate too much time and prevented a lot of the stuff most of us really wanted to discuss. It seemed to me that providing or electing a facilitator (not necessarily the same as the presenter or whatever we called them) to help run the discussion and keep it on track up front might have been helpful. In the former kind of scenario, they could have asked leading questions and encouraged participation (from developers too, who, as I mentioned sometimes seemed to have a hard time speaking up) when it slowed down. In the later they could have tried to remain impartial and help keep it on track. Perhaps that is too much structure, I'm not sure - it still feels pretty good to me - but take it for what it is worth: Just one developer's opinion. -Brian
Received on Friday, 18 April 2014 01:12:24 UTC