- From: Fuzzy Ma <ulima.ums@gmail.com>
- Date: Tue, 12 Jun 2018 11:19:33 +0200
- To: www-svg@w3.org
- Message-ID: <CAKKaHAv-XcPze-Qyz9fQDoROuJiAWODOnJKwgQk0w1gSRM9=rg@mail.gmail.com>
Since you ignored the rest of my mail were i started to explain what i said, I think I am better off by just not arguing any further. Getting around your issue is super simple as i laid out and there are enough other reasons left to discuss. Best regards Ulrich-Matthias PS: width is NO direction!! > Am 12.06.2018 10:34 schrieb "Steven Pemberton" <steven.pemberton@cwi.nl>: >> >> On Sun, 10 Jun 2018 14:22:33 +0200, Fuzzy Ma <ulima.ums@gmail.com> wrote: >> >>> I remember, that I came across the same issue and therefore I must kinda agree, that this would make coding a little bit easier at some points, BUT: >>> >>> In my opinion allowing negative widths and heights does not make sense. >>> There is nothing such negative space as well as their is nothing like negative time. >> >> >> This is just not true! >> >> There are negative times (we get one once a year when we move from DST to Winter time). There are negative weights. There are negative distances, speeds, amounts of money. >> >> And spaces. >> >> If I subtract a positive area from a positive area it is *exactly the same* as adding a negative area. >> >> It shocks me that I have to explain this to computer scientists in the 21st century. >> >> It also amazes me that I have to rewrite programs because SVG doesn't accept fully that there are positive and negative directions... >> >> Best wishes, >> >> Steven Pemberton >> >>
Received on Tuesday, 12 June 2018 09:19:59 UTC