- From: Ivano Arrighetta <berserk82.ia@gmail.com>
- Date: Mon, 22 May 2017 12:30:32 +0200
- To: www-svg@w3.org
Hello there. My name is Ivano Arrighetta and I'm Italian. I would like to share an idea I had about SVG, to make it more 3D (NOT a 3D engine though). The basic idea is about making SVG able to draw in 3D as well, still retaining its general purpose form of graphics. Below is a summary about how would I turn SVG in 3D, grouped by element type. Please, consider adding this to the SVG standard. Text - extrusion, along a line path as well Rect - becomes box Square - becomes cube Rounded rectangle - becomes rounded box Circle - becomes sphere Ellipse - becomes ellipsoid Polygon - extrusion, along a line path as well Path - becomes an arbitrary mesh Bezier curve - becomes NURBS Transformations - also applies to 3rd dimension and can be applied to single faces instead of whole 3d object (excluding ellipsoid and NURBS) TextPath - also allows to define a 3D line for the path Pattern - becomes UV-Mapping LinearGradient - becomes vertex coloring I hope you'll like the idea and develop it further, thanks in advance anyhow. Bye, Ivano.
Received on Monday, 22 May 2017 22:16:17 UTC