W3C home > Mailing lists > Public > www-svg@w3.org > June 2015

ya' know

From: David Dailey <ddailey@zoominternet.net>
Date: Mon, 8 Jun 2015 23:40:44 -0400
To: <www-svg@w3.org>
Cc: "'Domenico Strazzullo'" <strazzullo.domenico@gmail.com>
Message-ID: <003401d0a266$10b62200$32226600$@net>
Ya’ know what we need?


A way to have the viewBox’s center follow an SVG path and to have its height
and width follow the current x and y of other SVG paths.  It would sorta be
like <replicate> in the way it allows multiple attributes to be handled by
user-defined curves. Vincent Hardy and Erik would understand, since I’ve
started using some of the techniques they used in SVG Wow to try to control
the view port declaratively. Yes, I do program (teaching it for the past 80
years of my life – Alan Turing was not my best student, just saying), but as
one gets older, one values one’s time, and declarative techniques save time,
empirically speaking.  Ahh ! to be young and have so much time! 


Here’s what I’m thinking: I want to take something like this


(you can use Ello to actually see SVG and not just the code, though they do
enable CodePen too for those who don’t understand pictures). I want to draw
a path of traversal for the center of the view port and to use keyTimes
(keySplines are okay, but following a curve makes a lot more sense, ┐does it
not?!!┐?) to control width and height. Once center (or better yet,
centroid), height and width are animated, then animating x and y becomes
superfluous, methinks. 




Received on Tuesday, 9 June 2015 03:41:20 UTC

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