- From: Paul LeBeau <paul.lebeau@gmail.com>
- Date: Wed, 28 May 2014 03:08:20 +1200
- To: Boris Zbarsky <bzbarsky@mit.edu>
- Cc: www-svg <www-svg@w3.org>
Received on Tuesday, 27 May 2014 15:09:07 UTC
Yeah good point. That was a bad argument anyway because fills are transformed along with the object. So they aren't affected. Filters will be, but most of them won't be visually altered by a filter region that is a bit too large. sqrt(2) is the biggest error for a single object. But if you have a group of objects, chances are high that the error will be much lower when the bboxes are unioned. Paul On 28 May 2014 02:28, Boris Zbarsky <bzbarsky@mit.edu> wrote: > On 5/27/14, 10:01 AM, Paul LeBeau wrote: > >> I'm not saying that there aren't potentially large variations between >> the cheat and the correct bbox. Just that in most cases where you are >> applying a pattern or gradient, the shape probably has an aspect ration >> that is not far from 1:1. >> > > The original example in this thread was a circle, which definitely has an > aspect ratio of 1:1. But the correct bounding box for a > rotated-by-45-degrees circle is a factor of sqrt(2) smaller than the cheat > bounding box. > > -Boris > >
Received on Tuesday, 27 May 2014 15:09:07 UTC