- From: Nikos Andronikos <nikos.andronikos@cisra.canon.com.au>
- Date: Fri, 7 Mar 2014 09:50:52 +1100
- To: <www-svg@w3.org>, <public-svg-wg@w3.org>
Minutes from this week's telcon are below.
http://www.w3.org/2014/03/06-svg-minutes.html
[1]W3C
[1] http://www.w3.org/
- DRAFT -
SVG Working Group Teleconference
06 Mar 2014
[2]Agenda
[2] http://lists.w3.org/Archives/Public/public-svg-wg/2014JanMar/0118.html
See also: [3]IRC log
[3] http://www.w3.org/2014/03/06-svg-irc
Attendees
Present
Regrets
Chair
Cameron
Scribe
nikos
Contents
* [4]Topics
1. [5]Shipping paint-order
2. [6]Reference box keywords for 'clip-path' and 'mask'
3. [7]Renaming 'fill' and 'stroke' keywords to 'fill-box'
and 'stroke-box'
4. [8]Bounding box of <path> without d=""
* [9]Summary of Action Items
__________________________________________________________
<trackbot> Date: 06 March 2014
<scribe> scribe: nikos
<scribe> scribenick: nikos_
Shipping paint-order
heycam: last week Dirk brought up the issue of whether we
should discuss things in the WG to ship new SVG 2 features in
browsers
... I'm interested in paint-order
... do people think the definition of that property is stable
enough for FF to ship in release build?
ed: I recently enabled it in stable releases for Blink
krit: you said it's up to each implementation
heycam: I thought it would be nice to bring up in the WG before
we decide those things
krit: thought we'd decided for paint-order
heycam: I think paint-order is ready anyway
Tav: can we get notified of status? How can I try it out
heycam: available in Chrome Canary and FF nightly
... Webkit, dirk?
krit: patch in but not reviewed yet
Tav: I'd like to see announcements to the WG
... give a week or so to try it before we agree to release
krit: I wrote 11 reftests and some JS tests. I can upload the
reftests
nikos: It would be good for non browser people to know in
general when features are being added
Tav: I was thinking of what to add to InkScape
heycam: I don't need to ship it urgently in FF so if you want
another week to play around that's fine
ed: Blink change hasn't trickled down to stable release yet,
but it will at some point
... it's been in Canary for a couple of months behind a flag
heycam: sounds like there is time to test paint-order before it
hits stable builds
Tav: I'm not too worried about paint-order but other features
heycam: I think we can keep trying to do this where we bring it
up in the group
Reference box keywords for 'clip-path' and 'mask'
krit: simple one first...
<krit> [10]http://dev.w3.org/fxtf/masking/#the-clip-path
[10] http://dev.w3.org/fxtf/masking/#the-clip-path
krit: if you open link, you'll see we have two types of value
for clip-path
... clip-source and geometry-box
... the question is, do we want to have these reference boxes
for clip source as well?
... for instance, you have clip-path and clip path units object
bounding box
... we may want to have a keyword for fill stroke view box that
allows you to reference a different box
... fill would be redundant, but stroke or something would be
interesting
heycam: may have discussed this before in the context of
another element
... I feel the choice of which box is intrinsic to the
definition of the resource element
... so having something in the property value where you are
referencing it maybe isn't useful
krit: do we want new keywords for HTML elements and new
keywords for SVG elements?
... I wouldn't add it to this level, but I think it needs
discussing
heycam: the spec allows new keyword values to be specified in
the property
krit: just allows for basic shapes
heycam: basic shapes don't support paths?
... paths were deferred?
krit: yes
... it got deferred
heycam: if we don't allow new values in clip-path-units it will
be relevant to border box
... I don't know if we need to do this now
krit: I think this should be deferred until the next level
anyway, but should be discussed now
... the behaviour should be consistent for all elements -
gradient, clips, filters, etc
heycam: agree
... my feeling would be yes to adding new values to the
attributes in general
... but might need to think about it more
krit: maybe we can discuss at the F2F
... anyone object to not having this in the first level of the
spec?
... not being able to choose which reference box you use. SVG
is always object bounding box or user space
... we agreed that we want it eventually
... but level 1 or later?
... later allows us to come up with a solution for all SVG
elements
Tav: doesn't matter to me
... current bounding box doesn't include stroke?
heycam: no
... I don't think it's urgent enough to do in level 1 right now
... think we should decide more generally how to treat this
krit: anyone object?
ed: what is the default behaviour for HTML?
... what would be the equivalent?
krit: would be border-box for HTML elements
ed: that kind of is the same as the stroke bounding box
krit: not really, but if you want to compare SVG to HTML then
yes
ed: trying to think of cases where you'd want to use the same
thing. Taking a basic-shape and apply same box to HTML and SVG
and have it behave the same
heycam: the keywords on the property at the moment, we decided
that if you use an SVG specific keyword (e.g. fill) then that
means the default box for HTML content?
krit: that's correct
heycam: would we be adding additional keywords for the HTML
specific ones?
... in the geometry-box bit of the clipPath?
krit: we would use the same reference box
heycam: is that in the definition of shape-box?
krit: for polygon, inset, circle, ellipse
heycam: what about border-box, patter-box, margin-box? are they
already supported in the property?
krit: yes
heycam: as Erik was pointing out. If you want to define a basic
shape and have it apply to SVG and HTML
krit: it means the SVG or the HTML would fall back to the
default
... you can only specify one
heycam: is that a problem?
krit: I haven't thought about that yet
... it's an interesting point
... don't know if it would be a problem
heycam: in practice, maybe using stroke-box in SVG and
border-box in HTML is what you want 90% of the time
krit: if you don't want default values for both, then you need
to have two classes
heycam: seems like something we could add later without
problems
... if you think we should go that way
... coming back to your initial question of whether we should
decide now
krit: we don't need to decide now, but if we don't I'd like to
defer to next level
heycam: didn't hear anyone say that we need to solve it now
RESOLUTION: we will handle new box keywords in units attributes
in level 2 of Masking
Renaming 'fill' and 'stroke' keywords to 'fill-box' and 'stroke-box'
krit: we discussed during the F2F
... decided we don't want -box at the end
... because what is a box, block, element, etc
... Erik brought up that it might make sense for usability
... we have box at the end of many things already
... CSS WG decided they want box at the end
... and it's up to the SVG WG to agree or reject the decision
heycam: I think one of the reasons I like fill and stroke as
they are is that it matches the names of the properties you
pass to extended getBBox()
... but not sure that needs to outweigh the issue
krit: it's always good to align the keywords
... can we use fill-box and stroke-box on getBBox?
heycam: possible, but would need to be camelCase
... the other thing, we have markers as a value in there
krit: even markers we'd have -box
heycam: I'd lean towards making it -box in the property and
leave box off on getBBox
krit: agree
ed: I think it's fine as well
krit: do we rename property keywords to fill-box,stroke-box,
etc?
RESOLUTION: fill and stroke keyword values in clip-path and
mask property get renamed to fill-box and stroke-box
Bounding box of <path> without d=""
heycam: we brought discussion to the mailing list
... seemed like we had agreement
krit: so should path element without d attribute have a
bounding box, and should it contribute to it's parent?
nikos: think we had consensus on what model to use
... just need to decide what happens for path without d
krit: do they render or not? A d attribute can have invalid
syntax and it will draw up to that invalid point
heycam: the discussion went a bit into invalid or empty
attributes would invoke some lacuna value
... which would be the way that something gets rendered
ed: think they're all a bit special with regards to lacuna
values
... because broken paths do render up to last good data
krit: but for both you render right?
ed: unless the error is so early you don't render anythying
heycam: it doesn't make sense to have a lacuna value for d that
causes rendering
all: agree
heycam: i don't think it makes sense to make a lacuna value an
invalid value
nikos: an empty d is not invalid, it just doesn't render.
There's a special bit of text
krit: can we change that?
nikos: I would have thought it might be too late
heycam: as long as it doesn't change the rendering behaviour
krit: to make things more confusing. the canvas path syntax
doesn't require a moveto
... if you start with a lineto, it will behave as a moveto
... empty strings will not render anything
heycam: we can decide the issue of omitting the inital moveto
separately
... do you think having an empty string and is analogous to a
zero width/height rect ?
... I think everyone agrees that an empty path shouldn't render
nikos: so should a M0,0 render?
krit: a rect with zero width height shouldn't render
heycam: I have a feeling implementations render markers in that
case
RESOLUTION: path/polygon/polyline with no data set (empty or
zero valid commands) should not render
heycam: the next issue is what getBBox should return on
path/polygon/polyline with empty or zero valid commands
... everyone in agreement that it should be [0,0,0,0] I think?
... would it be useful to distinguish a real empty bbox from an
invalid one?
... I have a feeling we would need to return an actual box
... I think [0,0,0,0] is probably safer
ed: think that's what implementations do
RESOLUTION: getBBox for path/polygon/polyline with no data set
(empty or zero valid commands) should return [0,0,0,0]
heycam: final thing is whether the [0,0,0,0] box contributes to
ancestor getBBox calls
nikos: don't think it should
all: agree
heycam: I think this is similar to when display:none is set
RESOLUTION: Bounding box for path/polygon/polyline with no data
set (empty or zero valid commands) should not contribute to
ancestor bounding box
ed: when you have a d attribute which is broken half way
through I think the bbox should represent the valid part of the
path
... don't think we define that in the spec
krit: are you sure there's no error handling in the appendix?
ed: doesn't talk about the bbox. Just says you render up to
that point
nikos: I think the bounding box should cover what is rendered
heycam: agree
RESOLUTION: bounding box for path with some invalid data
following some valid data will include the data which is
rendered
<scribe> ACTION: nikos to update specification with
path/polyline/polygon resolutions regarding bounding box for
missing data [recorded in
[11]http://www.w3.org/2014/03/06-svg-minutes.html#action01]
<trackbot> Created ACTION-3599 - Update specification with
path/polyline/polygon resolutions regarding bounding box for
missing data [on Nikos Andronikos - due 2014-03-13].
Summary of Action Items
[NEW] ACTION: nikos to update specification with
path/polyline/polygon resolutions regarding bounding box for
missing data [recorded in
[12]http://www.w3.org/2014/03/06-svg-minutes.html#action01]
[End of minutes]
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Received on Thursday, 6 March 2014 22:51:26 UTC