- From: Jon Ferraiolo <jferrai@us.ibm.com>
- Date: Tue, 2 Feb 2010 15:28:00 -0800
- To: www-svg@w3.org
- Message-ID: <OFCB9E771F.DAEC06CA-ON882576BE.007F9D59-882576BE.0080E82C@us.ibm.com>
Hi Doug, Your proposal sounds good to me. Great job thinking through all of the complexities. In my mind, 'visiblePainted' would not accept pointer events over the parts of the picture which were made invisible by clipping. Clipping is a property on the graphics object just like fill and stroke. If fill:none, then no pointer events over the interior. However, I would suggest that the spec say SHOULD take clipping into account for pointer-events, not MUST. For some (most? all?) user agents, clipping might be done at the device pixel level or by clipping by converting into a mask, rather than clipping at the geometry level. How hard is the path geometry math, how easy is it to find the algorithms, and how much code is needed to do geometric clipping? I agree with using the whole glyph area for text. Did you mentioned dash patterns? It would be ridiculous to say pointer events were not active over the undrawn portion of a dashed stroke. Masking and opacity, however, should have no impact on pointer-events. They don't change the visible area from a geometric perspective. Jon PS. Might be good to find the idiot who came up with 'pointer-events' and slap him around a bit. From: Doug Schepers <schepers@w3.org> Date: Mon, 25 Jan 2010 00:10:10 -0500 Message-ID: <4B5D27B2.3050206@w3.org> To: www-svg <.www-svg@w3.org> Hi, Folks- In preparing the SVG 1.1 2nd edition spec, we had an outstanding issue regarding clip-paths and pointer events. There has been some disagreement on what the specified behavior should be, and implementations differ as to whether clipped areas of an element are viable targets for hit detection. Firefox and Opera perform hit detection only on the rendered areas, for example, while Batik and WebKit only respect the inherent geometry of the shape for purpose of hit detection; both are reasonable interpretations in an area the spec has been unclear about. Because I saw use cases for both scenarios (either clipped areas being sensitive to pointer events, or being insensitive), my original proposal for resolving the situation dealt with changing the behavior of events and clipped areas depending on the value of the 'pointer-events' property. Thomas DeWeese made a very compelling counter-argument [1] that this was a hack, and that it would be better to simply define a new property that would control pointer event sensitivity, which would indeed be a cleaner model. Jonathan Watt also disagreed with my proposal, on different grounds: that the values for the 'pointer-events' property were poorly designed in their names and categorizations; this is hard to argue against, and this is something we plan to address in SVG 2.0. After quite a bit of discussion within the group, considering the various implementations and behavior of underlying rendering libraries, and with the goal of specifying the most intuitive behavior for authors, Jonathan and I (along with Patrick Dengler) worked out what we hope is a reasonably consistent and predictable guiding principle for deciding on the details for this and related issues, such as whether glyph apertures or the gaps in dashed strokes receive pointer events, and whether clipping affects the geometry and results of bounding-box calculations for an element. Our guiding principles treat shapes and text differently by default, because of traditional expected behavior: * By default, non-rendered areas of an element (such as those created by clip-paths or areas outside viewport-creating elements like symbols or nested <svg>s) *are not* sensitive to pointer-events * By default, for text, all areas of a character within the "character cell" (the conceptual box determined by the widest, tallest, and lowest glyphs in the font used) *are* sensitive to pointer-events, even if not "rendered" (i.e. glyph apertures, counters, and non-painted areas are still sensitive); this extends to areas between glyphs in the same "block" (siblings of the same textual element which are not explicitly positioned via @x, @y, or @transform, for example), even when those areas are expanded such as with 'letter-spacing'. Essentially, each character will be treated as if it has an invisible rectangle around it which connects to that of the other characters in the same block. * By default, the geometry of clipped elements will not be changed by clipping; a rectangle with a width and height of 20 each, when clipped by a smaller rectangle, will still have a bounding box with a width and height of 20 each. * Each of these default characteristics will, in SVG 2.0, have an associated modifier property which allows the author to indicate which refined behavior is desired. Through these new properties, for example, the clipped areas may be made to react to pointer-events, glyph apertures and other "empty space" in a character can be made to pass events through, and the gaps in dashed strokes can be made to capture pointer-events. We plan to add new bounding-box methods (or optional parameters to getBBox) to allow for various permutations of geometry, such as whether clipped areas are counted as contributing to the bounding box, and the same for filter-effects, or strokes, etc. (So, what about a letter "O" with a very large font-size, or which is at a very fine zoom level? Isn't the intuitive behavior to be able to click through the center of the "O" onto a shape behind it? Yes, it is... but we plan to put that control into the hands of authors; by providing a special pointer-event property or modifier, and perhaps some SVG extensions to CSS media queries, this can even be zoom-, scale-, or font-size dependent.) So, in resolution to the issue of pointer-events and clipping, in order to make sure that we have interoperable behavior between implementations going forward, we have settled on the following wording: [[ 14.3.6 Clipping paths, geometry, and pointer events A clipping path is conceptually equivalent to a custom viewport for the referencing element. Thus, it affects the rendering of an element, but not the element's inherent geometry. The bounding box of a clipped element (that is, an element which references a ‘clipPath’ element via a ‘clip-path’ property, or a child of the referencing element) must remain the same as if it were not clipped. By default, pointer-events must not be dispatched on the clipped (non-visible) regions of a shape. For example, a circle with a radius of 10 which is clipped to a circle with a radius of 5 will not receive 'click' events outside the smaller radius. Later versions of SVG may define new properties to enable fine-grained control over the interactions between hit testing and clipping. ]] We hope this satisfies people who had concerns and questions on the matter. We recognize that some may disagree with this conclusion, and that this means some implementations will have to change to conform to the clarified spec, which we regret. We welcome in feedback on this matter, but in the interest of publishing the SVG 1.1 2nd edition spec, we ask folks to respond within 2 weeks. [1] http://lists.w3.org/Archives/Public/www-svg/2008Dec/0015.html Regards- -Doug Schepers W3C Team Contact, SVG and WebApps WGs
Received on Wednesday, 3 February 2010 00:50:32 UTC