- From: Robert O'Callahan <robert@ocallahan.org>
- Date: Tue, 13 May 2008 10:25:37 -0700
- To: "Erik Dahlström" <ed@opera.com>
- Cc: www-svg <www-svg@w3.org>
Received on Tuesday, 13 May 2008 17:26:23 UTC
On Tue, May 13, 2008 at 2:09 AM, Erik Dahlström <ed@opera.com> wrote: > 'point' is the point you calculate noise/turbulence for, so I'd expect it > to be something like (x+sampleOffset,y+sampleOffset) and that x and y are > changed as you filter each point in the filter primitive subregion. OK. So 'point' is in a coordinate space whose origin is the top-left corner of the filter primitive subregion, *not* the filter region. That's what I was asking. I think this is not obvious from the spec and should be clarified. Rob -- "He was pierced for our transgressions, he was crushed for our iniquities; the punishment that brought us peace was upon him, and by his wounds we are healed. We all, like sheep, have gone astray, each of us has turned to his own way; and the LORD has laid on him the iniquity of us all." [Isaiah 53:5-6]
Received on Tuesday, 13 May 2008 17:26:23 UTC