- From: Steve Schafer <steve@fenestra.com>
- Date: Thu, 24 May 2007 09:25:19 -0400
- To: www-svg@w3.org
On Thu, 24 May 2007 14:49:46 +0200, you wrote: >OK, I don't want to have a "third dimension" in SVG (yet), but I guess >transformations of the bounding box like this are quite often to happen >to design people. E.g., both Photoshop and GIMP offer the possibility >not only to rotate and skew a layer but also to "perspectively >transform" it, which is exactly what I'm searching for (actually, it's >the implementation of the second way I mentioned above). Perspective transformations are non-affine, whereas the transformation capabilities in SVG allow for only affine transformations. That's why you can't find any SVG-esque way to do what you want. (In particular, transforming a rectangle into a trapezoid is a non-affine transformation, because it takes lines that were originally parallel and makes them not parallel.) Steve Schafer Fenestra Technologies Corp. http://www.fenestra.com/
Received on Thursday, 24 May 2007 13:25:39 UTC