Re: SVG Animation - Freezed values with calcMode="discrete"

I think, a more general method to get 
the correct frozen value for an animation
manually is to use some simple mathematics.

If t is the time, v(t) the current value and i the
initial and f the final time of a time interval 
(dur, keyTimes, end, repeatDur, repeatCount, 
subpath of animateMotion, frozen-to-animation, 
whatever), the frozen/final value is the 
limes[t<f; t-->f] v(t)

In this example the value 850 is far away
from any value in the interval i<=t<f,
the active duration of the animation, therefore
it can never be the limes / the frozen value.
The limes gives simply 600 without any difficulties
or additional artificial assumptions.

But of course it would be interesting to get some
arguments for the value 850 too - initially I had some,
but I did not find any left at the end after some hours 
of thinking and searching when I designed this 
example ;o)

Received on Friday, 5 January 2007 11:14:47 UTC