- From: T Rowley <tor@cs.brown.edu>
- Date: Wed, 10 May 2006 11:07:23 -0500
- To: www-svg@w3.org
On 5/10/06 11:00 AM, T Rowley wrote: > Section A.2.7 allows path normalization down to M/L/C/Q/z > > The SVGAnimatedPathData interface of SVG 1.1 defines normalization as > converting down to M/L/C/z, the difference being that quadric Beziers > are converted to cubics. > > It would be best to eliminate this difference by allowing path > normalization in 1.2T to do the quadric to cubic conversion. s/quadric/quadratic/g
Received on Wednesday, 10 May 2006 16:55:27 UTC