- From: T Rowley <tor@cs.brown.edu>
- Date: Wed, 10 May 2006 11:00:11 -0500
- To: www-svg@w3.org
Section A.2.7 allows path normalization down to M/L/C/Q/z The SVGAnimatedPathData interface of SVG 1.1 defines normalization as converting down to M/L/C/z, the difference being that quadric Beziers are converted to cubics. It would be best to eliminate this difference by allowing path normalization in 1.2T to do the quadric to cubic conversion.
Received on Wednesday, 10 May 2006 15:58:03 UTC