[SVGMobile1.2] path normalization different than SVG 1.1

Section A.2.7 allows path normalization down to M/L/C/Q/z

The SVGAnimatedPathData interface of SVG 1.1 defines normalization as 
converting down to M/L/C/z, the difference being that quadric Beziers 
are converted to cubics.

It would be best to eliminate this difference by allowing path 
normalization in 1.2T to do the quadric to cubic conversion.

Received on Wednesday, 10 May 2006 15:58:03 UTC