- From: Jim Ley <jim@jibbering.com>
- Date: Mon, 18 Apr 2005 00:28:36 +0100
- To: www-svg@w3.org
"Bjoern Hoehrmann" <derhoermi@gmx.net> wrote in message news:431fe9a4.138294000@smtp.bjoern.hoehrmann.de... > > Dear Scalable Vector Graphics Working Group, > > From http://www.w3.org/TR/2005/WD-SVGMobile12-20050413/conform.html > > [...] > All visual rendering should be accurate to within one device pixel > to the mathematically correct result at the initial 1:1 zoom ratio. > [...] > > This requirement is too much a burden for implementations on high- > resolution devices, please change the draft such that this requirement > refers to the relative px unit rather than device pixels. This one seems to have got lost somewhere, as I was told in http://lists.w3.org/Archives/Public/www-svg/2002Nov/0029.html that the decision had already been made to go with the relative PX unit. It must've got overlooked somewhere... Jim.
Received on Sunday, 17 April 2005 23:29:07 UTC