- From: Chris Lilley <chris@w3.org>
- Date: Sat, 6 Mar 2004 18:26:07 +0100
- To: "Kurt D. Martin" <kmartin7@docsoft.com>
- Cc: www-svg@w3.org
On Saturday, March 6, 2004, 2:26:08 PM, Kurt wrote: KDM> Our company is developing a CGM to SVG converter, if KDM> anyoneis interested. We need beta testers. KDM> KDM> http://www.docsoft.com/cgm2svgDev.htm (Second response after reading the document at that URL) OK so its a WebCGM to SVG converter. Good. But then I don't understand what is meant by "Future versions may provide the ability to emulate CGM interactivity such as animation and path highlighting." because WebCGM *has* no animation - one reason that people move from CGM to SVG is so they can do animation in a well-specified, interoperable and vendor-neutral way. For the highlighting, SVG 1.1 has this but doesn't say what visual effect is to be produced or even that highlighting has to be visual. SVG 1.2 will fix this by requiring that a visual effect be produced, and giving author control over the visual effect with a pseudo-class. The 1.2 vector effects are particularly handy for this sort of operation. -- Chris Lilley mailto:chris@w3.org Chair, W3C SVG Working Group Member, W3C Technical Architecture Group
Received on Saturday, 6 March 2004 12:26:07 UTC