- From: Jon Ferraiolo <jon@ferraiolo.com>
- Date: Mon, 7 Oct 2002 09:53:21 -0700
- To: "'Antoine Quint'" <antoine@graougraou.com>, <www-svg@w3.org>
Antoine, 'baseVal' should always be in sync with the current state of getAttributeNS() and setAttributeNS(). If you do a setAttributeNS(null, 'width', whatever), then 'baseVal' should be updated immediately. (Furthermore, any additive animation values should instantly change to be relative to the new 'baseVal'.) The notion of a "base value" is discussed at http://www.w3.org/TR/smil-animation/#AnimationSandwichModel, which is referenced normatively by the SVG 1.0 specification. The 'baseVal' property in the SVG DOM represents what the SMIL Animation specification refers to as the "base value". I have attempted to comment on the details below as best I can: > -----Original Message----- > From: www-svg-request@w3.org [mailto:www-svg-request@w3.org] On Behalf Of > Antoine Quint > Sent: Monday, October 07, 2002 7:56 AM > To: www-svg@w3.org > Subject: Clarification of "baseVal" > > > Hi there, > > I need a little bit of clarification as to what the core difference is > between baseVal and the core DOM value of an attribute. Say I have the > following example: > > <rect width="100" height="100"> > <animate attributeName="width" dur="2s" to="200" fill="freeze" /> > </rect> > > Here is a bit of DOM code executed at 1s within the document timeline, > are my assumptions correct (I am not aware of any implementation to > test this): > > var width = rect.width.baseVal; // 100 > width = rect.width.animatedVal; // 150 I agree with the above two conclusions, except it is animVal, not animatedVal. > rect.setAttributeNS(null, 'width', 500); > width = rect.width.baseVal; // 100 The 'baseVal' should now be 500, not 100. > > How about at 2s (animation over and frozen)? > > var width = rect.width.baseVal; // 100 If all of this is consecutively executed JavaScript, then baseVal is now 500 because of the setAttributeNS() invocation above. > width = rect.width.animatedVal; // 200 Yes, except it is animVal, not animatedVal. Jon Ferraiolo SVG 1.0 Editor > > Thanks for advice, > > Antoine >
Received on Monday, 7 October 2002 12:53:49 UTC