Re: 1.2 feedback: Streaming

Vadim Plessky wrote:
> What does make you thinking that TelCos would install high-speed equipemnt?
> There is a world-wide economy slowdown, and everyone trims fat to return 
> companies to being profitable.

They'll invest because there's money to be made there. Consumers are still 
buying. Making money is a good way of being profitable.

Out of the 400 million cell phones sold this year, circa 16 million are equiped 
with a camera. That requires bandwidth. Japan and South Korea have a lot of 
mobile phones that are as yet only dreams elsewhere but are bound to propagate 
sooner or later.

So, the market is down. It'll come back up.

Besides, I wasn't talking about what is happening on the side of what is 
produced and sold, I was talking about what was going on inside telecom standard 
orgs, namely 3GPP. Moreover, I was talking about compression, ie a way of making 
rich content available even without the fast network.


> |  I'd put that as the missing part. As yet (that I know of) there is too
> | little interest from content creators (but not complete disinterest -- some
> | are working on SVG for mobiles). I certainly hope that it changes soon (or
> | that I'm proven wrong).
> 
> Why do you think that someone would be interested to make such tools?
> And other part (potential users/graphic artists) would pay for those tools?
> I doubt that next-generation content creator (supporting SVG) from Adobe or 
> Corel would be free.

What tools? I've made a lot of SVG and have never needed tools from either of 
those companies. Apart for movies -- and I don't think that's what was meant by 
"animation" -- you don't need anything that you can't already get for free.

-- 
Robin Berjon <robin.berjon@expway.fr>
Research Engineer, Expway
7FC0 6F5F D864 EFB8 08CE  8E74 58E6 D5DB 4889 2488

Received on Friday, 22 November 2002 11:54:19 UTC