Re: making instances of animations

iztok jeras wrote:

> How can I make an instance of an animated object, translating the whole 
> animation from the time 0 to time 10s without changing the original 
> symbol's animation attributes.

[...]


> How can I fit an instance of an animated object with duration of 16s 
> into a 8s gap in a bigger animation, without cutting, (fastening of 
> instances ?)
> 


All good ideas and useful suggestions. Full SMIL animation might provide 
solutions for some.

For suggestions for future versions of SVG, check

http://www.w3.org/TR/SVG2Reqs

mailto:www-svg2-comments@w3.org


> How can I define an original so that instances would be animated 
> separately?


http://www.pinkjuice.com/temp/SVG/use.svg

Tobi



-- 
Tobias Reif
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go_to('www.ruby-lang.org').get(ruby).play.create.have_fun
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Received on Saturday, 20 October 2001 07:17:41 UTC