- From: Sylvain Galineau <galineau@adobe.com>
- Date: Thu, 4 Sep 2014 15:19:38 +0000
- To: Brian Birtles <bbirtles@mozilla.com>
- CC: Tab Atkins Jr. <jackalmage@gmail.com>, "<www-style@w3.org>" <www-style@w3.org>
On Sep 3, 2014, at 6:52 PM, Brian Birtles <bbirtles@mozilla.com> wrote: > On 2014/08/28 23:43, Sylvain Galineau wrote: >> Tab, >> >> On 4/5, you added [1]: >> >> # If the <time> is 0s, like the initial value, >> # the keyframes of the animation have no effect, >> # but the animation itself still occurs instantaneously. >> # That is, animation-fill-mode applies as normal, filling >> # backwards or forwards as appropriate, and animation events >> # still fire. >> >> Though this was rather convenient in resolving a recent issue I notice a contradiction still remains whereby the Animation Events prose still assumes a positive duration to fire start/end event. You even noted an issue about that in the same changeset. Was there a resolution for the above? We did discuss animations on 4/2 [2] but I do not see events on zero duration discussed. > > I sent a message about this issue in July[1] in which I proposed we drop the "non-zero duration" condition from the events section. In this case I tend to agree they should fire as long as both their elapsedTimes are zero.
Received on Thursday, 4 September 2014 15:20:08 UTC