On Tue, Jul 15, 2014 at 11:51 AM, Rafal Pietrak <rafal@ztk-rp.eu> wrote: > What I tried to say is, that all this just adds up to conclusion, that > instead of supplementing current svg drawing model with c.a 20 new > properties entangled with current transforms, most of the cases could > probably be addressed by uniform introduction of (some) local coordinate > system. This works for cairographics, could work here. Hm, I'm not sure how that addresses any of this, though. Note that transforms *already* deal with local coordinate systems - whenever you transform an element, you're actually transforming the coordinate system it uses (which is why there's a difference between "rotate(90deg) translateX(100px)" and "translateX(100px) rotate(90deg)"). Can you elaborate on what you're suggesting, and how you think it might help? I suspect there's an inferential gap I'm not crossing. ~TJReceived on Tuesday, 15 July 2014 20:07:58 UTC
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