- From: Simon Fraser <smfr@me.com>
- Date: Tue, 01 May 2012 20:39:07 -0700
- To: Brian Manthos <brianman@microsoft.com>
- Cc: Boris Zbarsky <bzbarsky@MIT.EDU>, www-style list <www-style@w3.org>, "public-fx@w3.org" <public-fx@w3.org>
On May 1, 2012, at 7:14 pm, Brian Manthos wrote: >> WebKit on Mac, certainly, doesn't support 3D when printing. > > In case it informs the discussion... > > Why not? Because the subsystem we use for rendering elements with 3D transforms, which sits on top of OpenGL, is designed for on-screen presentation, and not for printer-resolution output. Simon
Received on Wednesday, 2 May 2012 03:39:42 UTC