- From: Rik Cabanier <cabanier@gmail.com>
- Date: Sat, 9 Jun 2012 23:01:08 +0200
- To: "L. David Baron" <dbaron@dbaron.org>
- Cc: Simon Sapin <simon.sapin@kozea.fr>, www-style@w3.org
- Message-ID: <CAGN7qDAtPG8wTGbmnZ6HbpzLNjgHGpgnR_Tkt+-BOgxEoBa_yA@mail.gmail.com>
On Sat, Jun 9, 2012 at 12:54 AM, L. David Baron <dbaron@dbaron.org> wrote: > On Saturday 2012-06-09 00:42 +0200, Simon Sapin wrote: > > Le 08/06/2012 22:20, Tab Atkins Jr. a écrit : > > >Could we make the rgb components of rgb/a() be <number> rather than > > ><integer> in level 4? > > > > I’m in favor; I don’t see a downside in allowing it. > > > > > > >I suggest we cast the components to integers in the same way we did > > >for Transitions - normal round, .5 goes toward positive infinity. > > > > I’m not sure what rounding this is. I understand that as "n + 0.5 is > > rounded to n + 1" (with n an integer). What about n + 0.1 ? In the > > current Transitions ED I read "The interpolation happens in real > > number space and is converted to an integer using floor().", I think > > so n+0.5 would be rounded to n, not n+1 > > > > In any case, the spec should define how to round (in what > > direction), but maybe not at which resolution. If an implementation > > can support more than 8bits per color channel the spec’ed rounding > > should not limit that. > > So I think any definition of rounding behavior should be general to > colors, not specific to rgb(<integer>, <integer>, <integer>). We > already allow arbitrary precision colors with rgb(<percent>, > <percent>, <percent>). > > I'd be inclined to say there might be advantages to not defining > rounding behavior here. The experience I've seen with color > management on different platforms has been that they round > differently, but being off by one color component doesn't sound all > that serious. Being able to benefit from hardware acceleration may > outweigh being able to define every result exactly. > > I agree. If the hardware supports more than 8bpp or if there's color management, it's better that floating point is preserved. Rik
Received on Saturday, 9 June 2012 21:01:37 UTC