- From: Matthew Wilcox <elvendil@gmail.com>
- Date: Tue, 17 Jan 2012 19:48:00 +0000
- To: "Tab Atkins Jr." <jackalmage@gmail.com>
- Cc: "www-style@w3.org Style" <www-style@w3.org>
Thanks for the detailed and clear responses again Tab :) Definitely I'd like to see Fantasai's blog post featured on the http://w3.org/Style/CSS page - I think it makes absolute sense and is a natural fit for there - having seen it, it is a huge part of the sort of thing I was talking about in that it makes perfect reading as an introduction to newcomers. It's a great primer and helps everything else make sense :) On 17 Jan 2012, at 19:31, Tab Atkins Jr. wrote: > On Sun, Jan 15, 2012 at 9:31 AM, Matthew Wilcox <elvendil@gmail.com> wrote: >> Hi all, >> >> I wrote a post about my first week's experience on the list [1], and Tab >> Atkins Jr replied, clarifying what I think is a fairly obvious problem we >> have: A lack of sufficiently skilled people capable of editing the actual >> specs. > > Note that, as Bjoern and Sylvain have pointed out, even with more > people writing more specs, we might not necessarily get more CSS in > browsers faster. Writing a spec is only the first step - I pointed > out in the comments to your blog post that the review stage is often > slow, and then implementation itself has to happen. > > That said, more editors is more better, to a degree. I'd appreciate a > few more interested people skilling themselves up and helping out with > editting duties. The process isn't linear - if there are more specs > ready for experimental implementations, an implementor may be > interested in one and work on it instead of working on something else. > We've also got several specs that need attention in the form of > spec-bug-fixing (luckily, we recently gained Anton who's working on > some of the major bug-fix targets). > > >> So, how can we start to address that? For my part I'm new here and don't >> even know how I'd go about approaching this. I barely know anything about >> how www-style actually functions as a group/organisation/system because >> there's nothing explaining that. >> >> Let's assume I want to be able to help out at that level - how do I find >> out: >> >> * What do I need to know? >> * What skills must I have? >> * How do I learn the things I must in order to edit a spec and work with the >> group well? > > Obviously, you need to know about CSS, both the language *and* the > practical implementation of it. This is easier to achieve if you work > for a browser, but I learned it just by hanging out on the list and > asking questions. My own programming background definitely helped. > > If you actually want to write specs, rather than just contribute to > the group, you also need decent skills at technical writing. I seem > to have acquired these skills organically, so I don't know how to > build them up if you don't already possess them. > > >> * Who do I talk to about this? > > You don't - if you've proven yourself good and useful, one of the > group members may nominate you to join, and then we vote on it. You > only need to be a WG member if you're an editor, though - contributing > to the group and offering review/criticism/ideas/etc can be done by > the public. > > >> * What is the process the group go through, from start to finish? > > An editor comes up with an idea, presents it to the group in some form > (this varies from sketches to actual proposed spec text), the group > accepts or rejects it as a work item, and then it's an Editor's Draft. > > From there it's standard W3C process - regularly publish Working > Drafts until we can't get any more out of group discussion, publish a > Last Call Working Draft to flush out final review issues, get to CR, > build a test suite, and solicit implementations, deal with feedback > from this (possibly returning to LC if large changes are required), > then when it's "done" go to Proposed Rec to flush out remaining > issues, and finally stop at Rec. > > >> * Where are edits made (seriously, where do you edit a spec? How?). > > We have instructions for that up on the wiki, but it's irrelevant for > the public, since only editors actually make edits to the specs. (We > host specs on the W3C's CVS server, though we're planning to move to > either the W3C's Hg server or maybe a git server.) > > >> Much like I believe the public facing archive need a serious make-over (were >> I capable, I would help out), I think general information dissemination >> about how the www-style operates, and roles within it, could really do with >> making clear. I would gladly write this up in a web-page that could get >> hosted somewhere useful on the W3C - but I don't know that answers to do >> that (and nor do I know how to go about it, who to contact, what the set-up >> is, etc. That kind of illustrates my point all on its own). > > Fantasai's blog post was pointed out in an earlier email as a good > description of how the WG works and its general process. If you'd > like to feature it more prominently, just suggest how to do so! We > recently completely redid the homepage <http://www.w3.org/Style/CSS/> > and are still tweaking it. > > ~TJ
Received on Tuesday, 17 January 2012 19:48:40 UTC