- From: Tab Atkins Jr. <jackalmage@gmail.com>
- Date: Tue, 6 Sep 2011 08:31:09 -0700
- To: Marat Tanalin <mtanalin@yandex.ru>
- Cc: www-style@w3.org
2011/9/5 Marat Tanalin <mtanalin@yandex.ru>: > 06.09.2011, 03:03, "Tab Atkins Jr." <jackalmage@gmail.com>: >> After more thought on the matter of 1- or 2-digit hex shorthands, >> though, I've now come down against it. I gave my reasoning against >> 2-digit grays previously in the thread (the expansion rule is >> different than for 3-digit color). > > Even if expansion rule is different, it does not mean this is something bad. The difference in expansion rules is definitely bad. This doesn't *necessarily* mean the feature is bad, but it is a strike against it. Consistency is important in a language. >> As for 1-digit grays, I no longer think they're a good idea. When >> Colors 4 gets written I'll be pushing for (or writing, if I end up the >> editor) 4- and 8-digit hex colors so you can specify alpha without >> having to switch to rgba() and convert your components to decimal. I >> don't think it's good to add a new hex variant that can't similarly >> receive an alpha. (Obviously, having #0 expand into #00000000 isn't >> useful. Adding a second digit, like having #0c expand into #000000cc, >> is just confusing.) > > rgba values (including its probable hex syntax) is a topic for another thread (if someone needs it at all) and is quite alien thing in this thread, in my opinion. Let's try to isolate regular hex-values discussion here. We're talking about colors. Colors should be consistent. It is completely relevant to discuss existing color syntaxes and already-planned extensions of them when considering a further extension. >> The benefit of 1-digit grays is extremely minimal. You get to hit a >> key once instead of three times. It's the same key all three times, >> too, so the burden of hitting it thrice is basically nil. > > It's not about key-hitting. #ccc just _redundant_ compared with #c. So, if we able to shorten #cccccc to #ccc, then shortening #ccc to #c (as well as #acacac to #ac) seem just logical. Anyway, we would _lose nothing_ if this feature would be added. Redundancy isn't necessarily bad - sometimes it can make things easier to understand. Even when it is bad, one still has to consider the *amount* of bad that it is, and judge whether it's worth fixing, and whether the solution chosen is worth the cost. I don't think the redundancy of tripling a single character is very significant, and the cost of augmenting a compact shorthand notation is relatively high (higher than other things with googleable names). >> I am still okay with a gray() function, though, which takes a single >> number/percentage, and then optionally an alpha value. I'm not sure >> if we *need* it, but I'm favorably disposed to it. > > The topic is not about some new functions, it's about shortening existing hex values. Again, the topic is about colors, specifically about making it easier to represent grays. A gray() function is another option to consider. ~TJ
Received on Tuesday, 6 September 2011 15:31:57 UTC