- From: Simon Fraser <smfr@me.com>
- Date: Wed, 12 Jan 2011 22:18:54 -0800
- To: Rik Cabanier <cabanier@adobe.com>
- Cc: "www-style@w3.org" <www-style@w3.org>
Received on Thursday, 13 January 2011 06:19:49 UTC
On Jan 12, 2011, at 9:58 pm, Rik Cabanier wrote: > I agree that if you want to follow the SVG spec, skew is well defined. > Why would you object to have 2 parameters for rotate? It seems like a useful effect to have and not that different from the existing rotate. We're trying to keep CSS and SVG transforms as similar as possible; in fact, via the FX Task Force, we'd like to end up with a single spec for both eventually. > Rotate(45, 45) would result in the same effect as rotate(45) I don't see how that works at all. Rotation is defined as being around a point. How can you have different angles for the two axes? > > The spec still says that skew(x, y) is still valid so maybe it should be updated. It's been removed from the editor's draft: <http://dev.w3.org/csswg/css3-2d-transforms/> Simon
Received on Thursday, 13 January 2011 06:19:49 UTC