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Re: [css3-transform] definition of skewing

From: Simon Fraser <smfr@me.com>
Date: Wed, 12 Jan 2011 22:18:54 -0800
Cc: "www-style@w3.org" <www-style@w3.org>
Message-id: <C667AFAC-2B90-4566-AF1C-18BC39AE86C9@me.com>
To: Rik Cabanier <cabanier@adobe.com>
On Jan 12, 2011, at 9:58 pm, Rik Cabanier wrote:

> I agree that if you want to follow the SVG spec, skew is well defined.
> Why would you object to have 2 parameters for rotate? It seems like a useful effect to have and not that different from the existing rotate.

We're trying to keep CSS and SVG transforms as similar as possible; in fact, via the FX Task Force, we'd like to end up with a single spec for both eventually.

> Rotate(45, 45) would result in the same effect as rotate(45)

I don't see how that works at all. Rotation is defined as being around a point. How can you have different angles for the two axes?

> The spec still says that skew(x, y) is still valid so maybe it should be updated.

It's been removed from the editor's draft:


Received on Thursday, 13 January 2011 06:19:49 UTC

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