- From: Doug Schepers <schepers@w3.org>
- Date: Sun, 27 Feb 2011 00:14:28 -0500
- To: Robert O'Callahan <robert@ocallahan.org>, Rik Cabanier <cabanier@gmail.com>, Rik Cabanier <cabanier@adobe.com>, Brad Kemper <brad.kemper@gmail.com>, www-style list <www-style@w3.org>, "public-fx@w3.org" <public-fx@w3.org>, Dean Jackson <dino@apple.com>
Hi, folks- Cameron McCormack wrote (on 2/26/11 11:30 PM): > Robert O'Callahan: >> In particular, I'd like to see SVG filters extended with the ability to >> write filter primitives using WebGL shaders ---<feGL>. > > Yeah. > >> And I'd like to see SVG filters (and other resources) support >> parameters you can pass via the referencing CSS. > > I think SVG Parameters should allow that, via URL query string > parameters: > > http://dev.w3.org/SVG/modules/param/publish/SVGParamPrimer.html Yes, I intended to make a filters example, but haven't gotten around to it. It should works fairly seamlessly (though my script is a total hack). I would prefer to see a generic solution (params or something like it), rather than a specific mechanism just for filters. Regards- -Doug Schepers W3C Team Contact, SVG, WebApps, and Web Events WGs
Received on Sunday, 27 February 2011 05:15:59 UTC